v1.2版本改为通过xbox系列手柄进行遥控,并增加智能模式和手动模式
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/*
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* NimBLEAddress.h
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*
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* Created: on Jan 24 2020
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* Author H2zero
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*
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* Originally:
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*
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* BLEAddress.h
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*
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* Created on: Jul 2, 2017
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* Author: kolban
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*/
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#ifndef COMPONENTS_NIMBLEADDRESS_H_
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#define COMPONENTS_NIMBLEADDRESS_H_
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#include "nimconfig.h"
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#if defined(CONFIG_BT_ENABLED)
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#if defined(CONFIG_NIMBLE_CPP_IDF)
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#include "nimble/ble.h"
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#else
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#include "nimble/nimble/include/nimble/ble.h"
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#endif
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/**** FIX COMPILATION ****/
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#undef min
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#undef max
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/**************************/
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#include <string>
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#include <algorithm>
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/**
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* @brief A %BLE device address.
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*
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* Every %BLE device has a unique address which can be used to identify it and form connections.
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*/
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class NimBLEAddress {
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public:
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NimBLEAddress();
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NimBLEAddress(ble_addr_t address);
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NimBLEAddress(uint8_t address[6], uint8_t type = BLE_ADDR_PUBLIC);
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NimBLEAddress(const std::string &stringAddress, uint8_t type = BLE_ADDR_PUBLIC);
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NimBLEAddress(const uint64_t &address, uint8_t type = BLE_ADDR_PUBLIC);
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bool equals(const NimBLEAddress &otherAddress) const;
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const uint8_t* getNative() const;
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std::string toString() const;
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uint8_t getType() const;
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bool operator ==(const NimBLEAddress & rhs) const;
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bool operator !=(const NimBLEAddress & rhs) const;
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operator std::string() const;
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operator uint64_t() const;
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private:
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uint8_t m_address[6];
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uint8_t m_addrType;
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};
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#endif /* CONFIG_BT_ENABLED */
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#endif /* COMPONENTS_NIMBLEADDRESS_H_ */
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