v1.5增加一个舵机控制前档,实现踢球效果。

This commit is contained in:
myperworld committed 2025-12-23 20:56:06 +08:00
1 parent cc61eda1c7
commit 6395a5f9c3
3693 files changed
+476152 -1

No files matched your search

+43
View File
@@ -0,0 +1,43 @@
// g++ --std=c++11 test.cpp
#include "test.h"
#include "test.h"
#include "lib8tion/intmap.h"
#include "fl/lut.h"
using namespace fl;
TEST_CASE("LUT interp8") {
LUT<uint16_t> lut(2);
uint16_t* data = lut.getDataMutable();
data[0] = 0;
data[1] = 255;
CHECK_EQ(lut.interp8(0), 0);
CHECK_EQ(lut.interp8(255), 255);
CHECK_EQ(lut.interp8(128), 128);
// Check the LUT interpolation for all values.
for (uint16_t i = 0; i < 256; i++) {
uint16_t expected = (i * 255) / 255;
CHECK_EQ(lut.interp8(i), expected);
}
}
TEST_CASE("LUT interp16") {
LUT<uint16_t> lut(2);
uint16_t* data = lut.getDataMutable();
data[0] = 0;
data[1] = 255;
CHECK_EQ(lut.interp16(0), 0);
CHECK_EQ(lut.interp16(0xffff), 255);
CHECK_EQ(lut.interp16(0xffff / 2), 127);
// Check the LUT interpolation for all values.
for (int i = 0; i < 256; i++) {
uint16_t alpha16 = map8_to_16(i);
CHECK_EQ(i, lut.interp16(alpha16));
}
}