v1.5增加一个舵机控制前档,实现踢球效果。

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/**
* A BLE client example that is rich in capabilities.
* There is a lot new capabilities implemented.
* author unknown
* updated by chegewara
* updated for NimBLE by H2zero
*/
/** NimBLE differences highlighted in comment blocks **/
/*******original********
#include "BLEDevice.h"
***********************/
#include "NimBLEDevice.h"
// The remote service we wish to connect to.
static BLEUUID serviceUUID("4fafc201-1fb5-459e-8fcc-c5c9c331914b");
// The characteristic of the remote service we are interested in.
static BLEUUID charUUID("beb5483e-36e1-4688-b7f5-ea07361b26a8");
static boolean doConnect = false;
static boolean connected = false;
static boolean doScan = false;
static BLERemoteCharacteristic* pRemoteCharacteristic;
static BLEAdvertisedDevice* myDevice;
static void notifyCallback(
BLERemoteCharacteristic* pBLERemoteCharacteristic,
uint8_t* pData,
size_t length,
bool isNotify) {
Serial.print("Notify callback for characteristic ");
Serial.print(pBLERemoteCharacteristic->getUUID().toString().c_str());
Serial.print(" of data length ");
Serial.println(length);
Serial.print("data: ");
Serial.println((char*)pData);
}
/** None of these are required as they will be handled by the library with defaults. **
** Remove as you see fit for your needs */
class MyClientCallback : public BLEClientCallbacks {
void onConnect(BLEClient* pclient) {
}
void onDisconnect(BLEClient* pclient) {
connected = false;
Serial.println("onDisconnect");
}
/***************** New - Security handled here ********************
****** Note: these are the same return values as defaults ********/
uint32_t onPassKeyRequest(){
Serial.println("Client PassKeyRequest");
return 123456;
}
bool onConfirmPIN(uint32_t pass_key){
Serial.print("The passkey YES/NO number: ");Serial.println(pass_key);
return true;
}
void onAuthenticationComplete(ble_gap_conn_desc desc){
Serial.println("Starting BLE work!");
}
/*******************************************************************/
};
bool connectToServer() {
Serial.print("Forming a connection to ");
Serial.println(myDevice->getAddress().toString().c_str());
BLEClient* pClient = BLEDevice::createClient();
Serial.println(" - Created client");
pClient->setClientCallbacks(new MyClientCallback());
// Connect to the remove BLE Server.
pClient->connect(myDevice); // if you pass BLEAdvertisedDevice instead of address, it will be recognized type of peer device address (public or private)
Serial.println(" - Connected to server");
// Obtain a reference to the service we are after in the remote BLE server.
BLERemoteService* pRemoteService = pClient->getService(serviceUUID);
if (pRemoteService == nullptr) {
Serial.print("Failed to find our service UUID: ");
Serial.println(serviceUUID.toString().c_str());
pClient->disconnect();
return false;
}
Serial.println(" - Found our service");
// Obtain a reference to the characteristic in the service of the remote BLE server.
pRemoteCharacteristic = pRemoteService->getCharacteristic(charUUID);
if (pRemoteCharacteristic == nullptr) {
Serial.print("Failed to find our characteristic UUID: ");
Serial.println(charUUID.toString().c_str());
pClient->disconnect();
return false;
}
Serial.println(" - Found our characteristic");
// Read the value of the characteristic.
if(pRemoteCharacteristic->canRead()) {
std::string value = pRemoteCharacteristic->readValue();
Serial.print("The characteristic value was: ");
Serial.println(value.c_str());
}
if(pRemoteCharacteristic->canNotify())
pRemoteCharacteristic->registerForNotify(notifyCallback);
connected = true;
return true;
}
/**
* Scan for BLE servers and find the first one that advertises the service we are looking for.
*/
class MyAdvertisedDeviceCallbacks: public BLEAdvertisedDeviceCallbacks {
/**
* Called for each advertising BLE server.
*/
/*** Only a reference to the advertised device is passed now
void onResult(BLEAdvertisedDevice advertisedDevice) { **/
void onResult(BLEAdvertisedDevice* advertisedDevice) {
Serial.print("BLE Advertised Device found: ");
Serial.println(advertisedDevice->toString().c_str());
// We have found a device, let us now see if it contains the service we are looking for.
/********************************************************************************
if (advertisedDevice.haveServiceUUID() && advertisedDevice.isAdvertisingService(serviceUUID)) {
********************************************************************************/
if (advertisedDevice->haveServiceUUID() && advertisedDevice->isAdvertisingService(serviceUUID)) {
BLEDevice::getScan()->stop();
/*******************************************************************
myDevice = new BLEAdvertisedDevice(advertisedDevice);
*******************************************************************/
myDevice = advertisedDevice; /** Just save the reference now, no need to copy the object */
doConnect = true;
doScan = true;
} // Found our server
} // onResult
}; // MyAdvertisedDeviceCallbacks
void setup() {
Serial.begin(115200);
Serial.println("Starting Arduino BLE Client application...");
BLEDevice::init("");
// Retrieve a Scanner and set the callback we want to use to be informed when we
// have detected a new device. Specify that we want active scanning and start the
// scan to run for 5 seconds.
BLEScan* pBLEScan = BLEDevice::getScan();
pBLEScan->setAdvertisedDeviceCallbacks(new MyAdvertisedDeviceCallbacks());
pBLEScan->setInterval(1349);
pBLEScan->setWindow(449);
pBLEScan->setActiveScan(true);
pBLEScan->start(5, false);
} // End of setup.
// This is the Arduino main loop function.
void loop() {
// If the flag "doConnect" is true then we have scanned for and found the desired
// BLE Server with which we wish to connect. Now we connect to it. Once we are
// connected we set the connected flag to be true.
if (doConnect == true) {
if (connectToServer()) {
Serial.println("We are now connected to the BLE Server.");
} else {
Serial.println("We have failed to connect to the server; there is nothin more we will do.");
}
doConnect = false;
}
// If we are connected to a peer BLE Server, update the characteristic each time we are reached
// with the current time since boot.
if (connected) {
String newValue = "Time since boot: " + String(millis()/1000);
Serial.println("Setting new characteristic value to \"" + newValue + "\"");
// Set the characteristic's value to be the array of bytes that is actually a string.
/*** Note: write / read value now returns true if successful, false otherwise - try again or disconnect ***/
pRemoteCharacteristic->writeValue(newValue.c_str(), newValue.length());
}else if(doScan){
BLEDevice::getScan()->start(0); // this is just eample to start scan after disconnect, most likely there is better way to do it in arduino
}
delay(1000); // Delay a second between loops.
} // End of loop
@@ -0,0 +1,118 @@
/*
Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleScan.cpp
Ported to Arduino ESP32 by pcbreflux
*/
/*
Create a BLE server that will send periodic iBeacon frames.
The design of creating the BLE server is:
1. Create a BLE Server
2. Create advertising data
3. Start advertising.
4. wait
5. Stop advertising.
6. deep sleep
*/
/** NimBLE differences highlighted in comment blocks **/
#include "sys/time.h"
/*******original********
#include "BLEDevice.h"
#include "BLEUtils.h"
#include "BLEBeacon.h"
***********************/
#include "NimBLEDevice.h"
#include "NimBLEBeacon.h"
#include "esp_sleep.h"
#define GPIO_DEEP_SLEEP_DURATION 10 // sleep x seconds and then wake up
RTC_DATA_ATTR static time_t last; // remember last boot in RTC Memory
RTC_DATA_ATTR static uint32_t bootcount; // remember number of boots in RTC Memory
#ifdef __cplusplus
extern "C" {
#endif
uint8_t temprature_sens_read();
//uint8_t g_phyFuns;
#ifdef __cplusplus
}
#endif
// See the following for generating UUIDs:
// https://www.uuidgenerator.net/
BLEAdvertising *pAdvertising;
struct timeval now;
#define BEACON_UUID "8ec76ea3-6668-48da-9866-75be8bc86f4d" // UUID 1 128-Bit (may use linux tool uuidgen or random numbers via https://www.uuidgenerator.net/)
void setBeacon() {
BLEBeacon oBeacon = BLEBeacon();
oBeacon.setManufacturerId(0x4C00); // fake Apple 0x004C LSB (ENDIAN_CHANGE_U16!)
oBeacon.setProximityUUID(BLEUUID(BEACON_UUID));
oBeacon.setMajor((bootcount & 0xFFFF0000) >> 16);
oBeacon.setMinor(bootcount&0xFFFF);
BLEAdvertisementData oAdvertisementData = BLEAdvertisementData();
BLEAdvertisementData oScanResponseData = BLEAdvertisementData();
oAdvertisementData.setFlags(0x04); // BR_EDR_NOT_SUPPORTED 0x04
std::string strServiceData = "";
strServiceData += (char)26; // Len
strServiceData += (char)0xFF; // Type
strServiceData += oBeacon.getData();
oAdvertisementData.addData(strServiceData);
pAdvertising->setAdvertisementData(oAdvertisementData);
pAdvertising->setScanResponseData(oScanResponseData);
/** pAdvertising->setAdvertisementType(ADV_TYPE_NONCONN_IND);
* Advertising mode. Can be one of following constants:
* - BLE_GAP_CONN_MODE_NON (non-connectable; 3.C.9.3.2).
* - BLE_GAP_CONN_MODE_DIR (directed-connectable; 3.C.9.3.3).
* - BLE_GAP_CONN_MODE_UND (undirected-connectable; 3.C.9.3.4).
*/
pAdvertising->setAdvertisementType(BLE_GAP_CONN_MODE_NON);
}
void setup() {
Serial.begin(115200);
gettimeofday(&now, NULL);
Serial.printf("start ESP32 %d\n",bootcount++);
Serial.printf("deep sleep (%lds since last reset, %lds since last boot)\n",now.tv_sec,now.tv_sec-last);
last = now.tv_sec;
// Create the BLE Device
BLEDevice::init("");
// Create the BLE Server
// BLEServer *pServer = BLEDevice::createServer(); // <-- no longer required to instantiate BLEServer, less flash and ram usage
pAdvertising = BLEDevice::getAdvertising();
setBeacon();
// Start advertising
pAdvertising->start();
Serial.println("Advertizing started...");
delay(100);
pAdvertising->stop();
Serial.printf("enter deep sleep\n");
esp_deep_sleep(1000000LL * GPIO_DEEP_SLEEP_DURATION);
Serial.printf("in deep sleep\n");
}
void loop() {
}
@@ -0,0 +1,145 @@
/*
Video: https://www.youtube.com/watch?v=oCMOYS71NIU
Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleNotify.cpp
Ported to Arduino ESP32 by Evandro Copercini
updated by chegewara
Create a BLE server that, once we receive a connection, will send periodic notifications.
The service advertises itself as: 4fafc201-1fb5-459e-8fcc-c5c9c331914b
And has a characteristic of: beb5483e-36e1-4688-b7f5-ea07361b26a8
The design of creating the BLE server is:
1. Create a BLE Server
2. Create a BLE Service
3. Create a BLE Characteristic on the Service
4. Create a BLE Descriptor on the characteristic
5. Start the service.
6. Start advertising.
A connect hander associated with the server starts a background task that performs notification
every couple of seconds.
*/
/** NimBLE differences highlighted in comment blocks **/
/*******original********
#include <BLEDevice.h>
#include <BLEServer.h>
#include <BLEUtils.h>
#include <BLE2902.h>
***********************/
#include <NimBLEDevice.h>
BLEServer* pServer = NULL;
BLECharacteristic* pCharacteristic = NULL;
bool deviceConnected = false;
bool oldDeviceConnected = false;
uint32_t value = 0;
// See the following for generating UUIDs:
// https://www.uuidgenerator.net/
#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
/** None of these are required as they will be handled by the library with defaults. **
** Remove as you see fit for your needs */
class MyServerCallbacks: public BLEServerCallbacks {
void onConnect(BLEServer* pServer) {
deviceConnected = true;
};
void onDisconnect(BLEServer* pServer) {
deviceConnected = false;
}
/***************** New - Security handled here ********************
****** Note: these are the same return values as defaults ********/
uint32_t onPassKeyRequest(){
Serial.println("Server PassKeyRequest");
return 123456;
}
bool onConfirmPIN(uint32_t pass_key){
Serial.print("The passkey YES/NO number: ");Serial.println(pass_key);
return true;
}
void onAuthenticationComplete(ble_gap_conn_desc desc){
Serial.println("Starting BLE work!");
}
/*******************************************************************/
};
void setup() {
Serial.begin(115200);
// Create the BLE Device
BLEDevice::init("ESP32");
// Create the BLE Server
pServer = BLEDevice::createServer();
pServer->setCallbacks(new MyServerCallbacks());
// Create the BLE Service
BLEService *pService = pServer->createService(SERVICE_UUID);
// Create a BLE Characteristic
pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID,
/******* Enum Type NIMBLE_PROPERTY now *******
BLECharacteristic::PROPERTY_READ |
BLECharacteristic::PROPERTY_WRITE |
BLECharacteristic::PROPERTY_NOTIFY |
BLECharacteristic::PROPERTY_INDICATE
);
**********************************************/
NIMBLE_PROPERTY::READ |
NIMBLE_PROPERTY::WRITE |
NIMBLE_PROPERTY::NOTIFY |
NIMBLE_PROPERTY::INDICATE
);
// Create a BLE Descriptor
/***************************************************
NOTE: DO NOT create a 2902 descriptor.
it will be created automatically if notifications
or indications are enabled on a characteristic.
pCharacteristic->addDescriptor(new BLE2902());
****************************************************/
// Start the service
pService->start();
// Start advertising
BLEAdvertising *pAdvertising = BLEDevice::getAdvertising();
pAdvertising->addServiceUUID(SERVICE_UUID);
pAdvertising->setScanResponse(false);
/** Note, this could be left out as that is the default value */
pAdvertising->setMinPreferred(0x0); // set value to 0x00 to not advertise this parameter
BLEDevice::startAdvertising();
Serial.println("Waiting a client connection to notify...");
}
void loop() {
// notify changed value
if (deviceConnected) {
pCharacteristic->setValue((uint8_t*)&value, 4);
pCharacteristic->notify();
value++;
delay(3); // bluetooth stack will go into congestion, if too many packets are sent, in 6 hours test i was able to go as low as 3ms
}
// disconnecting
if (!deviceConnected && oldDeviceConnected) {
delay(500); // give the bluetooth stack the chance to get things ready
pServer->startAdvertising(); // restart advertising
Serial.println("start advertising");
oldDeviceConnected = deviceConnected;
}
// connecting
if (deviceConnected && !oldDeviceConnected) {
// do stuff here on connecting
oldDeviceConnected = deviceConnected;
}
}
@@ -0,0 +1,49 @@
/*
Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleScan.cpp
Ported to Arduino ESP32 by Evandro Copercini
*/
/** NimBLE differences highlighted in comment blocks **/
/*******original********
#include <BLEDevice.h>
#include <BLEUtils.h>
#include <BLEScan.h>
#include <BLEAdvertisedDevice.h>
***********************/
#include <NimBLEDevice.h>
int scanTime = 5; //In seconds
BLEScan* pBLEScan;
class MyAdvertisedDeviceCallbacks: public BLEAdvertisedDeviceCallbacks {
/*** Only a reference to the advertised device is passed now
void onResult(BLEAdvertisedDevice advertisedDevice) { **/
void onResult(BLEAdvertisedDevice* advertisedDevice) {
/** Serial.printf("Advertised Device: %s \n", advertisedDevice.toString().c_str()); **/
Serial.printf("Advertised Device: %s \n", advertisedDevice->toString().c_str());
}
};
void setup() {
Serial.begin(115200);
Serial.println("Scanning...");
BLEDevice::init("");
pBLEScan = BLEDevice::getScan(); //create new scan
pBLEScan->setAdvertisedDeviceCallbacks(new MyAdvertisedDeviceCallbacks());
pBLEScan->setActiveScan(true); //active scan uses more power, but get results faster
pBLEScan->setInterval(100);
pBLEScan->setWindow(99); // less or equal setInterval value
}
void loop() {
// put your main code here, to run repeatedly:
BLEScanResults foundDevices = pBLEScan->start(scanTime, false);
Serial.print("Devices found: ");
Serial.println(foundDevices.getCount());
Serial.println("Scan done!");
pBLEScan->clearResults(); // delete results fromBLEScan buffer to release memory
delay(2000);
}
@@ -0,0 +1,57 @@
/*
Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleServer.cpp
Ported to Arduino ESP32 by Evandro Copercini
updates by chegewara
*/
/** NimBLE differences highlighted in comment blocks **/
/*******original********
#include <BLEDevice.h>
#include <BLEUtils.h>
#include <BLEServer.h>
***********************/
#include <NimBLEDevice.h>
// See the following for generating UUIDs:
// https://www.uuidgenerator.net/
#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
void setup() {
Serial.begin(115200);
Serial.println("Starting BLE work!");
BLEDevice::init("Long name works now");
BLEServer *pServer = BLEDevice::createServer();
BLEService *pService = pServer->createService(SERVICE_UUID);
BLECharacteristic *pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID,
/***** Enum Type NIMBLE_PROPERTY now *****
BLECharacteristic::PROPERTY_READ |
BLECharacteristic::PROPERTY_WRITE
);
*****************************************/
NIMBLE_PROPERTY::READ |
NIMBLE_PROPERTY::WRITE
);
pCharacteristic->setValue("Hello World says Neil");
pService->start();
// BLEAdvertising *pAdvertising = pServer->getAdvertising(); // this still is working for backward compatibility
BLEAdvertising *pAdvertising = BLEDevice::getAdvertising();
pAdvertising->addServiceUUID(SERVICE_UUID);
pAdvertising->setScanResponse(true);
pAdvertising->setMinPreferred(0x06); // functions that help with iPhone connections issue
pAdvertising->setMaxPreferred(0x12);
BLEDevice::startAdvertising();
Serial.println("Characteristic defined! Now you can read it in your phone!");
}
void loop() {
// put your main code here, to run repeatedly:
delay(2000);
}
@@ -0,0 +1,149 @@
/*
Video: https://www.youtube.com/watch?v=oCMOYS71NIU
Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleNotify.cpp
Ported to Arduino ESP32 by Evandro Copercini
updated by chegewara
Create a BLE server that, once we receive a connection, will send periodic notifications.
The service advertises itself as: 4fafc201-1fb5-459e-8fcc-c5c9c331914b
And has a characteristic of: beb5483e-36e1-4688-b7f5-ea07361b26a8
The design of creating the BLE server is:
1. Create a BLE Server
2. Create a BLE Service
3. Create a BLE Characteristic on the Service
4. Create a BLE Descriptor on the characteristic
5. Start the service.
6. Start advertising.
A connect hander associated with the server starts a background task that performs notification
every couple of seconds.
*/
/** NimBLE differences highlighted in comment blocks **/
/*******original********
#include <BLEDevice.h>
#include <BLEServer.h>
#include <BLEUtils.h>
#include <BLE2902.h>
***********************/
#include <NimBLEDevice.h>
BLEServer* pServer = NULL;
BLECharacteristic* pCharacteristic = NULL;
bool deviceConnected = false;
bool oldDeviceConnected = false;
uint32_t value = 0;
// See the following for generating UUIDs:
// https://www.uuidgenerator.net/
#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
/** None of these are required as they will be handled by the library with defaults. **
** Remove as you see fit for your needs */
class MyServerCallbacks: public BLEServerCallbacks {
void onConnect(BLEServer* pServer) {
deviceConnected = true;
BLEDevice::startAdvertising();
};
void onDisconnect(BLEServer* pServer) {
deviceConnected = false;
}
/***************** New - Security handled here ********************
****** Note: these are the same return values as defaults ********/
uint32_t onPassKeyRequest(){
Serial.println("Server PassKeyRequest");
return 123456;
}
bool onConfirmPIN(uint32_t pass_key){
Serial.print("The passkey YES/NO number: ");Serial.println(pass_key);
return true;
}
void onAuthenticationComplete(ble_gap_conn_desc desc){
Serial.println("Starting BLE work!");
}
/*******************************************************************/
};
void setup() {
Serial.begin(115200);
// Create the BLE Device
BLEDevice::init("ESP32");
// Create the BLE Server
pServer = BLEDevice::createServer();
pServer->setCallbacks(new MyServerCallbacks());
// Create the BLE Service
BLEService *pService = pServer->createService(SERVICE_UUID);
// Create a BLE Characteristic
pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID,
/******* Enum Type NIMBLE_PROPERTY now *******
BLECharacteristic::PROPERTY_READ |
BLECharacteristic::PROPERTY_WRITE |
BLECharacteristic::PROPERTY_NOTIFY |
BLECharacteristic::PROPERTY_INDICATE
);
**********************************************/
NIMBLE_PROPERTY::READ |
NIMBLE_PROPERTY::WRITE |
NIMBLE_PROPERTY::NOTIFY |
NIMBLE_PROPERTY::INDICATE
);
// Create a BLE Descriptor
/***************************************************
NOTE: DO NOT create a 2902 descriptor
it will be created automatically if notifications
or indications are enabled on a characteristic.
pCharacteristic->addDescriptor(new BLE2902());
****************************************************/
// Start the service
pService->start();
// Start advertising
BLEAdvertising *pAdvertising = BLEDevice::getAdvertising();
pAdvertising->addServiceUUID(SERVICE_UUID);
pAdvertising->setScanResponse(false);
/** Note, this could be left out as that is the default value */
pAdvertising->setMinPreferred(0x0); // set value to 0x00 to not advertise this parameter
BLEDevice::startAdvertising();
Serial.println("Waiting a client connection to notify...");
}
void loop() {
// notify changed value
if (deviceConnected) {
pCharacteristic->setValue((uint8_t*)&value, 4);
pCharacteristic->notify();
value++;
delay(10); // bluetooth stack will go into congestion, if too many packets are sent, in 6 hours test i was able to go as low as 3ms
}
// disconnecting
if (!deviceConnected && oldDeviceConnected) {
delay(500); // give the bluetooth stack the chance to get things ready
pServer->startAdvertising(); // restart advertising
Serial.println("start advertising");
oldDeviceConnected = deviceConnected;
}
// connecting
if (deviceConnected && !oldDeviceConnected) {
// do stuff here on connecting
oldDeviceConnected = deviceConnected;
}
}
@@ -0,0 +1,163 @@
/*
Video: https://www.youtube.com/watch?v=oCMOYS71NIU
Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleNotify.cpp
Ported to Arduino ESP32 by Evandro Copercini
Create a BLE server that, once we receive a connection, will send periodic notifications.
The service advertises itself as: 6E400001-B5A3-F393-E0A9-E50E24DCCA9E
Has a characteristic of: 6E400002-B5A3-F393-E0A9-E50E24DCCA9E - used for receiving data with "WRITE"
Has a characteristic of: 6E400003-B5A3-F393-E0A9-E50E24DCCA9E - used to send data with "NOTIFY"
The design of creating the BLE server is:
1. Create a BLE Server
2. Create a BLE Service
3. Create a BLE Characteristic on the Service
4. Create a BLE Descriptor on the characteristic
5. Start the service.
6. Start advertising.
In this example rxValue is the data received (only accessible inside that function).
And txValue is the data to be sent, in this example just a byte incremented every second.
*/
/** NimBLE differences highlighted in comment blocks **/
/*******original********
#include <BLEDevice.h>
#include <BLEServer.h>
#include <BLEUtils.h>
#include <BLE2902.h>
***********************/
#include <NimBLEDevice.h>
BLEServer *pServer = NULL;
BLECharacteristic * pTxCharacteristic;
bool deviceConnected = false;
bool oldDeviceConnected = false;
uint8_t txValue = 0;
// See the following for generating UUIDs:
// https://www.uuidgenerator.net/
#define SERVICE_UUID "6E400001-B5A3-F393-E0A9-E50E24DCCA9E" // UART service UUID
#define CHARACTERISTIC_UUID_RX "6E400002-B5A3-F393-E0A9-E50E24DCCA9E"
#define CHARACTERISTIC_UUID_TX "6E400003-B5A3-F393-E0A9-E50E24DCCA9E"
/** None of these are required as they will be handled by the library with defaults. **
** Remove as you see fit for your needs */
class MyServerCallbacks: public BLEServerCallbacks {
void onConnect(BLEServer* pServer) {
deviceConnected = true;
};
void onDisconnect(BLEServer* pServer) {
deviceConnected = false;
}
/***************** New - Security handled here ********************
****** Note: these are the same return values as defaults ********/
uint32_t onPassKeyRequest(){
Serial.println("Server PassKeyRequest");
return 123456;
}
bool onConfirmPIN(uint32_t pass_key){
Serial.print("The passkey YES/NO number: ");Serial.println(pass_key);
return true;
}
void onAuthenticationComplete(ble_gap_conn_desc desc){
Serial.println("Starting BLE work!");
}
/*******************************************************************/
};
class MyCallbacks: public BLECharacteristicCallbacks {
void onWrite(BLECharacteristic *pCharacteristic) {
std::string rxValue = pCharacteristic->getValue();
if (rxValue.length() > 0) {
Serial.println("*********");
Serial.print("Received Value: ");
for (int i = 0; i < rxValue.length(); i++)
Serial.print(rxValue[i]);
Serial.println();
Serial.println("*********");
}
}
};
void setup() {
Serial.begin(115200);
// Create the BLE Device
BLEDevice::init("UART Service");
// Create the BLE Server
pServer = BLEDevice::createServer();
pServer->setCallbacks(new MyServerCallbacks());
// Create the BLE Service
BLEService *pService = pServer->createService(SERVICE_UUID);
// Create a BLE Characteristic
pTxCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID_TX,
/******* Enum Type NIMBLE_PROPERTY now *******
BLECharacteristic::PROPERTY_NOTIFY
);
**********************************************/
NIMBLE_PROPERTY::NOTIFY
);
/***************************************************
NOTE: DO NOT create a 2902 descriptor
it will be created automatically if notifications
or indications are enabled on a characteristic.
pCharacteristic->addDescriptor(new BLE2902());
****************************************************/
BLECharacteristic * pRxCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID_RX,
/******* Enum Type NIMBLE_PROPERTY now *******
BLECharacteristic::PROPERTY_WRITE
);
*********************************************/
NIMBLE_PROPERTY::WRITE
);
pRxCharacteristic->setCallbacks(new MyCallbacks());
// Start the service
pService->start();
// Start advertising
pServer->getAdvertising()->start();
Serial.println("Waiting a client connection to notify...");
}
void loop() {
if (deviceConnected) {
pTxCharacteristic->setValue(&txValue, 1);
pTxCharacteristic->notify();
txValue++;
delay(10); // bluetooth stack will go into congestion, if too many packets are sent
}
// disconnecting
if (!deviceConnected && oldDeviceConnected) {
delay(500); // give the bluetooth stack the chance to get things ready
pServer->startAdvertising(); // restart advertising
Serial.println("start advertising");
oldDeviceConnected = deviceConnected;
}
// connecting
if (deviceConnected && !oldDeviceConnected) {
// do stuff here on connecting
oldDeviceConnected = deviceConnected;
}
}
@@ -0,0 +1,75 @@
/*
Based on Neil Kolban example for IDF: https://github.com/nkolban/esp32-snippets/blob/master/cpp_utils/tests/BLE%20Tests/SampleWrite.cpp
Ported to Arduino ESP32 by Evandro Copercini
*/
/** NimBLE differences highlighted in comment blocks **/
/*******original********
#include <BLEDevice.h>
#include <BLEUtils.h>
#include <BLEServer.h>
***********************/
#include <NimBLEDevice.h>
// See the following for generating UUIDs:
// https://www.uuidgenerator.net/
#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
class MyCallbacks: public BLECharacteristicCallbacks {
void onWrite(BLECharacteristic *pCharacteristic) {
std::string value = pCharacteristic->getValue();
if (value.length() > 0) {
Serial.println("*********");
Serial.print("New value: ");
for (int i = 0; i < value.length(); i++)
Serial.print(value[i]);
Serial.println();
Serial.println("*********");
}
}
};
void setup() {
Serial.begin(115200);
Serial.println("1- Download and install an BLE scanner app in your phone");
Serial.println("2- Scan for BLE devices in the app");
Serial.println("3- Connect to MyESP32");
Serial.println("4- Go to CUSTOM CHARACTERISTIC in CUSTOM SERVICE and write something");
Serial.println("5- See the magic =)");
BLEDevice::init("MyESP32");
BLEServer *pServer = BLEDevice::createServer();
BLEService *pService = pServer->createService(SERVICE_UUID);
BLECharacteristic *pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID,
/***** Enum Type NIMBLE_PROPERTY now *****
BLECharacteristic::PROPERTY_READ |
BLECharacteristic::PROPERTY_WRITE
);
*****************************************/
NIMBLE_PROPERTY::READ |
NIMBLE_PROPERTY::WRITE
);
pCharacteristic->setCallbacks(new MyCallbacks());
pCharacteristic->setValue("Hello World");
pService->start();
BLEAdvertising *pAdvertising = pServer->getAdvertising();
pAdvertising->start();
}
void loop() {
// put your main code here, to run repeatedly:
delay(2000);
}