Files
wrobot/v1.3/lib/FastLED/src/fl/file_system.cpp
T

207 lines
5.4 KiB
C++

#include "fl/file_system.h"
#include "fl/unused.h"
#include "fl/warn.h"
#include "fl/compiler_control.h"
#include "fl/has_include.h"
#ifdef __EMSCRIPTEN__
#include "platforms/wasm/fs_wasm.h"
#define FASTLED_HAS_SDCARD 1
#elif FL_HAS_INCLUDE(<SD.h>) && FL_HAS_INCLUDE(<fs.h>)
// Include Arduino SD card implementation when SD library is available
#include "platforms/fs_sdcard_arduino.hpp"
#define FASTLED_HAS_SDCARD 1
#else
#define FASTLED_HAS_SDCARD 0
#endif
#include "fl/json.h"
#include "fl/namespace.h"
#include "fl/screenmap.h"
#include "fl/unused.h"
namespace fl {
class NullFileHandle : public FileHandle {
public:
NullFileHandle() = default;
~NullFileHandle() override {}
bool available() const override { return false; }
fl::size size() const override { return 0; }
fl::size read(u8 *dst, fl::size bytesToRead) override {
FASTLED_UNUSED(dst);
FASTLED_UNUSED(bytesToRead);
return 0;
}
fl::size pos() const override { return 0; }
const char *path() const override { return "NULL FILE HANDLE"; }
bool seek(fl::size pos) override {
FASTLED_UNUSED(pos);
return false;
}
void close() override {}
bool valid() const override {
FASTLED_WARN("NullFileHandle is not valid");
return false;
}
};
class NullFileSystem : public FsImpl {
public:
NullFileSystem() {
FASTLED_WARN("NullFileSystem instantiated as a placeholder, please "
"implement a file system for your platform.");
}
~NullFileSystem() override {}
bool begin() override { return true; }
void end() override {}
void close(FileHandlePtr file) override {
// No need to do anything for in-memory files
FASTLED_UNUSED(file);
FASTLED_WARN("NullFileSystem::close");
}
FileHandlePtr openRead(const char *_path) override {
FASTLED_UNUSED(_path);
fl::shared_ptr<NullFileHandle> ptr = fl::make_shared<NullFileHandle>();
FileHandlePtr out = ptr;
return out;
}
};
bool FileSystem::beginSd(int cs_pin) {
mFs = make_sdcard_filesystem(cs_pin);
if (!mFs) {
return false;
}
mFs->begin();
return true;
}
bool FileSystem::begin(FsImplPtr platform_filesystem) {
mFs = platform_filesystem;
if (!mFs) {
return false;
}
mFs->begin();
return true;
}
fl::size FileHandle::bytesLeft() const { return size() - pos(); }
FileSystem::FileSystem() : mFs() {}
void FileSystem::end() {
if (mFs) {
mFs->end();
}
}
bool FileSystem::readJson(const char *path, Json *doc) {
string text;
if (!readText(path, &text)) {
return false;
}
// Parse using the new Json class
*doc = fl::Json::parse(text);
return !doc->is_null();
}
bool FileSystem::readScreenMaps(const char *path,
fl::fl_map<string, ScreenMap> *out, string *error) {
string text;
if (!readText(path, &text)) {
FASTLED_WARN("Failed to read file: " << path);
if (error) {
*error = "Failed to read file: ";
error->append(path);
}
return false;
}
string err;
bool ok = ScreenMap::ParseJson(text.c_str(), out, &err);
if (!ok) {
FASTLED_WARN("Failed to parse screen map: " << err.c_str());
*error = err;
return false;
}
return true;
}
bool FileSystem::readScreenMap(const char *path, const char *name,
ScreenMap *out, string *error) {
string text;
if (!readText(path, &text)) {
FASTLED_WARN("Failed to read file: " << path);
if (error) {
*error = "Failed to read file: ";
error->append(path);
}
return false;
}
string err;
bool ok = ScreenMap::ParseJson(text.c_str(), name, out, &err);
if (!ok) {
FASTLED_WARN("Failed to parse screen map: " << err.c_str());
*error = err;
return false;
}
return true;
}
void FileSystem::close(FileHandlePtr file) { mFs->close(file); }
FileHandlePtr FileSystem::openRead(const char *path) {
return mFs->openRead(path);
}
Video FileSystem::openVideo(const char *path, fl::size pixelsPerFrame, float fps,
fl::size nFrameHistory) {
Video video(pixelsPerFrame, fps, nFrameHistory);
FileHandlePtr file = openRead(path);
if (!file) {
video.setError(fl::string("Could not open file: ").append(path));
return video;
}
video.begin(file);
return video;
}
bool FileSystem::readText(const char *path, fl::string *out) {
FileHandlePtr file = openRead(path);
if (!file) {
FASTLED_WARN("Failed to open file: " << path);
return false;
}
fl::size size = file->size();
out->reserve(size + out->size());
bool wrote = false;
while (file->available()) {
u8 buf[64];
fl::size n = file->read(buf, sizeof(buf));
// out->append(buf, n);
out->append((const char *)buf, n);
wrote = true;
}
file->close();
FASTLED_DBG_IF(!wrote, "Failed to write any data to the output string.");
return wrote;
}
} // namespace fl
namespace fl {
#if !FASTLED_HAS_SDCARD
// Weak fallback implementation when SD library is not available
FL_LINK_WEAK FsImplPtr make_sdcard_filesystem(int cs_pin) {
FASTLED_UNUSED(cs_pin);
fl::shared_ptr<NullFileSystem> ptr = fl::make_shared<NullFileSystem>();
FsImplPtr out = ptr;
return out;
}
#endif
} // namespace fl