1856 lines
58 KiB
C++
1856 lines
58 KiB
C++
/* ---------------------------------
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Copyright (c) 2024 Mu Shibo
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Modify by Tommy 2025
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------------------------------------- */
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#include <Arduino.h>
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#include <FastLED.h>
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#include <MPU6050_tockn.h>
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#include <SMS_STS.h>
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#include <SimpleFOC.h>
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#include <FS.h>
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#include <ESP32Servo.h> // 云台舵机库
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#include "RGBController.h" // RGB
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#include "VoltageMonitor.h" // 电源
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#include "XboxBluetooth.h" // 蓝牙手柄
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#include "RobotActions.h" // 动作处理
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#include "PreferencesManager.h"
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#include "SerialParser.h"
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/************函数申明*************/
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// 平衡算法函数
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void lqr_balance_loop();
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void yaw_loop();
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void leg_loop();
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void jump_loop();
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// 跨越障碍函数
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void obstacle_detect(); // 越障高度检测
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void obstacle_loop(); // 越障loop函数
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void obstacle_cancel(); // 取消跨越障碍
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// 常规运动控制
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void resetZeroPoint();
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void jump_charge(); // 腿部弯曲(蓄能)
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// 动作处理函数
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void processControllerData(const XboxControllerNotificationParser& data);
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void runActionSequence();
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const int deadZone = 10; // 摇杆死区阈值
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int trigRT = 0;
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int last_trigRT = 0;
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bool last_btnA = 0;
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bool last_btnB = 0;
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bool last_btnX = 0;
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bool last_btnY = 0;
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bool last_btnRS = 0;
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bool last_btnLS = 0;
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bool last_btnLB = 0;
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bool last_btnRB = 0;
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bool last_btnDirRight = 0;
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bool last_btnDirLeft = 0;
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bool last_btnDirUp = 0;
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bool last_btnDirDown = 0;
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bool last_btnSelect = 0;
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bool last_btnStart = 0;
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bool last_btnShare = 0;
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bool last_joyRHori = 0;
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bool last_joyLHori = 0;
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bool last_joyLVert = 0;
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int convertedJ1PotX;
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int convertedJ1PotY;
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int convertedJ2PotX;
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int convertedJ2PotY;
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int last_convertedJ1PotX;
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int last_convertedJ1PotY;
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int last_convertedJ2PotX;
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int last_convertedJ2PotY;
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/************实例定义*************/
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// 电机实例
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BLDCMotor motor1 = BLDCMotor(7);
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BLDCMotor motor2 = BLDCMotor(7);
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BLDCDriver3PWM driver1 = BLDCDriver3PWM(32, 33, 25, 22);
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BLDCDriver3PWM driver2 = BLDCDriver3PWM(26, 27, 14, 12);
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// 编码器实例
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TwoWire I2Cone = TwoWire(0);
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TwoWire I2Ctwo = TwoWire(1);
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MagneticSensorI2C sensor1 = MagneticSensorI2C(AS5600_I2C);
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MagneticSensorI2C sensor2 = MagneticSensorI2C(AS5600_I2C);
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// PID控制器实例
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PIDController pid_pitch(1, 0, 0, 100000, 8); // 比例系数(P), 积分系数(I), 微分系数(D), 积分限幅(当I=0,无效), 输出限幅(8V防止电机过载)
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PIDController pid_gyro(0.06, 0, 0, 100000, 8);
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PIDController pid_distance(0.5, 0, 0, 100000, 8);
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PIDController pid_speed(0.7, 0, 0, 100000, 8);
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PIDController pid_yaw_angle(1.0, 0, 0, 100000, 8);
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PIDController pid_yaw_gyro(0.04, 0, 0, 100000, 8);
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PIDController pid_lqr_u(1, 15, 0, 100000, 8);
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PIDController pid_zeropoint(0.002, 0, 0, 100000, 4);
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PIDController pid_roll_angle(8, 0, 0, 100000, 450);
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// 低通滤波器实例
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LowPassFilter lpf_joyy(0.2); // 新输入值占输出值的10%,历史值占90%
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LowPassFilter lpf_zeropoint(0.1);
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LowPassFilter lpf_roll(0.3);
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LowPassFilter lpf_height(0.1);
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// STS舵机实例
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SMS_STS sms_sts;
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// MPU6050实例
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MPU6050 mpu6050(I2Ctwo);
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/************参数定义*************/
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#define pi 3.1415927
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// 重力感应z轴加速度判断
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float zaccel_threshold = 1.8f; // 常规重力感应阈值
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float normal_zaccel_threshold = 1.8f; // 常规重力感应阈值
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float super_zaccel_threshold = 1.2f; //超平衡模式下阈值
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// 快速下坠加速度阈值
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bool is_falling = false; // 正在下降
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unsigned long last_falling_trigger_time = 0; // 上一次触发is_falling的时间戳(毫秒)
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const unsigned long FALLING_COOLDOWN = 3000; // 冷却时间:3000毫秒(3秒)
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// 机身平衡角度调整 roll轴
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float roll_adjust = 0.0f;
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float original_roll_adjust = roll_adjust;
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// 机身高度
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float leg_height_base = 15.0f; // 改为全局变量,初始值20 腿部默认高度基准值,值越小,机身越高, 实测范围 -10(最高),52(最低)
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float original_leg_height_base = leg_height_base ;
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#define SERVO0_MIN 2047 // 舵机1最低位置,大腿与小腿碰到一起, 从小车正面看右手边舵机
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#define SERVO1_MIN 2047 // 舵机2最低位置,大腿与小腿碰到一起, 从小车正面看左手边舵机
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#define SERVO0_MAX (2047 + 12 + 8.4 * (35 + 10)) // 2438 舵机1最高
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#define SERVO1_MAX (2047 - 12 - 8.4 * (35 + 10)) // 1658 舵机2最高
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#define SERVO0_ACC 100 // 舵机1加速度,不能太快,否则影响其他动作平衡
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#define SERVO1_ACC 100 // 舵机2加速度
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#define SERVO0_SPEED 400 // 舵机1速度,不能太快,否则影响其他动作平衡
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#define SERVO1_SPEED 400 // 舵机2速度
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int left_height;
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int right_height;
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float leg_position_add = 0; // roll轴平衡控制量
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float LegHeightDiff = 0; // 左右腿高度差
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// 舵机运动参数
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byte ID[2] = {1, 2};
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s16 Position[2];
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u16 Speed[2];
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byte ACC[2];
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// LQR自平衡控制器参数
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float LQR_angle = 0;
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float LQR_gyro = 0;
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float LQR_gyroZ = 0;
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float LQR_speed = 0;
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float LQR_distance = 0;
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float angle_control = 0;
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float gyro_control = 0;
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float speed_control = 0;
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float distance_control = 0;
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float LQR_u = 0;
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float pitch_zeropoint = 2; // 2 设定默认俯仰角度,向前到正,向后倒负
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float original_pitch_zeropoint = pitch_zeropoint; // 保存原始的角度零点
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float distance_zeropoint = 0.5f; // 轮部位移零点偏置
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float pitch_adjust = 0.0f; // 俯仰角度调整,负数前倾,正数后倾
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// YAW轴控制数据
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float YAW_gyro = 0;
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float YAW_angle = 0;
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float YAW_angle_last = 0;
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float YAW_angle_total = 0;
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float YAW_angle_zero_point = -10;
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float YAW_output = 0;
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// 记录轮部转速,用于判断跳跃状态
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unsigned long last_speed_record_time = 0; // 上次记录转速的时间
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const unsigned long SPEED_RECORD_INTERVAL = 100; // 转速记录间隔(毫秒) ,因为时间相隔太近速度差不明显的
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float last_lqr_speed = 0; // 记录上一时刻的轮部转速
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float robot_speed_diff = 0; // 速度差
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// 跳跃相关参数
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int jump_flag = 0; // 跳跃过程计数
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int jump_pre_flag = 0; // 跳跃前蓄能计数
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int place_jump_flag = 0; // 原地跳跃
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int forward_jump_flag = 0; // 前跳跃标志位
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int back_jump_flag = 0; // 后跳跃标志位
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int left_jump_flag = 0; // 左跳跃标志位
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int right_jump_flag = 0; // 右跳跃标志位
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// 越障模式
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String obstacle_status = "";
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String obstacle_level = ""; // 越障高度,low/mid/high
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bool obstacle_mode = false; // 越障模式
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unsigned long obstacle_btn_down = 0; // 0=不开启 >0开启
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int obstacle_enconter_count = 0; // 遇到障碍计数
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int obstacle_pitch_adjust_count = 0; // 前倾控制
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int obstacle_motor_go_count = 0; // 电机前进计数
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float obstacle_pitch = 20.0f;
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int servo_up_height = 0;
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int servo_down_height = 50;
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float motor_target = -3.0f;
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// 蓝灯,最低障碍
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float low_obstacle_pitch = 21.0f;
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int low_servo_up_height = 0;
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int low_servo_down_height = 30;
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float low_motor_target = -4.0f;
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// 黄灯,中度障碍
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float mid_obstacle_pitch = 25.0f;
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int mid_servo_up_height = 0;
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int mid_servo_down_height = 30;
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float mid_motor_target = -8.0f;
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// 红灯,最高障碍
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float high_obstacle_pitch = 30.0f;
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int high_servo_up_height = 380; // +390=MAX
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int high_servo_down_height = 0;
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float high_motor_target = -9.0f;
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// 舵机中位校准
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int calibrationOfs_flag = 0;
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// 倒地恢复计数
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int fallRecoveryResetCounter = 0;
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// 开机默认坐下 修改
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bool robot_enabled = false; // 开机禁用平衡,默认坐下
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bool last_robot_enabled = false; // 同步初始状态
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int sitting_down = 1; // 开机直接进入“坐下状态”,避免无控制
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int stand_up_count = 0; // 站立标志位
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// 动作组执行状态管理
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bool isExecutingAction = false;
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bool isPausing = false;
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unsigned long currentPauseDuration = 0;
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unsigned long stepStartTime = 0;
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unsigned long pauseStartTime = 0;
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int currentStepIndex = 0;
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RobotAction* currentAction = NULL;
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// 龙头模式
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bool dragon_head_mode = false; // 龙头模式标志
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float dragon_joyx_factor = 0.8f;
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typedef struct
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{
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int height = 30;
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int roll;
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int jump = 0; // 0=不跳跃 1=跳跃
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int joyy;
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int joyy_last;
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int joyx;
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int joyx_last;
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int acc0 = SERVO0_ACC; // 舵机1加速度
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int acc1 = SERVO1_ACC; // 舵机2加速度
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int speed0 = SERVO0_SPEED; // 舵机1速度
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int speed1 = SERVO1_SPEED; // 舵机2速度
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} Wrobot;
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Wrobot wrobot;
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// 云台舵机控制引脚
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#define FRONTIER_SERVO_PIN 15 // 前档舵机
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#define CAM_FIX_SERVO_PIN 4 // 固定摄像头舵机 S2 ,左右旋转是S1
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// 创建舵机对象
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Servo frontier_servo;
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Servo cam_fix_servo;
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// 追踪模式
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bool trace_mode = false; // 追踪模式整体标志
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String kick_mode = ""; // 原地踢球模式kick_place_mode 追逐踢球模式kick_run_mode
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bool trace_ob_flag = false; // 是否追踪到位
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int dx_to_joyx = 9999;
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int dy_to_joyy = 9999;
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int ob_y = 0; // 物体离图像下边缘的距离
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PIDController pid_trace_joyx(0.5, 0, 0, 100000, 100);
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PIDController pid_trace_joyy(0.2, 0, 0, 100000, 100);
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// 原地踢球模式的踢球
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int place_ball_s2 = 40; // 10
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int place_kick_ball_dy = -10;
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// 追逐球,并踢球
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int chase_ball_s2 = 30; // 20
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int kick_back_s2 = 40; // 20
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int run_kick_ball_dy = -5;
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int ob_ball_dy = 120;
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int kick_over_count = 0; // 运行踢球后计数
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int kick_over_count_max = 50; // 运行踢球后计数最大值
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float yaw_error_coff = 1.0f; // 偏航角误差系数
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int ready_kick_angel = 100; // 准备踢球角度
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int ready_leg_height_base = 22.0f; // 准备踢球高度
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// 摄像头舵机
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int current_s1 = 0; // 前档舵机实时角度
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int current_s2 = 90; // 摄像头舵机实时角度
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// 摄像头舵机 PD 控制器参数
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float pid_cam_p = 0.07f; // 比例系数(P) 0.07f
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float pid_cam_d = 0.05f; // 微分系数(D),可根据实际调试调整
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int pid_trace_joyy_output_limit = 10; // PD输出限幅(单次最大调整角度)
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int last_dy = 0; // 上一次的y轴偏差
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unsigned long last_dy_time = 0; // 上一次计算偏差的时间戳
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// 踢球模式偏航角校准相关
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float kick_yaw_zero = 0.0f; // kick_run_mode下的偏航基准角(0度)
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int yaw_align_threshold = 10; // 偏航角对齐阈值
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bool chased_flag = false; // 已经追到球了
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bool align_flag = false; // 已经对齐偏航角了
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int yaw_to_joyx = 9999; // 偏航对齐专用的joyx控制值(9999表示无效)
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PIDController pid_yaw_align(0.8, 0, 0.2, 100000, 100); // 偏航对齐专用PID
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void setup()
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{
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Serial.begin(115200); // 通讯串口
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while (!Serial); // 等待串口连接(USB串口需此逻辑)
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Serial2.begin(1000000); // 腿部sts舵机
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// 舵机初始化
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sms_sts.pSerial = &Serial2;
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ID[0] = 1;
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ID[1] = 2;
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ACC[0] = 30;
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ACC[1] = 30;
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Speed[0] = 400;
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Speed[1] = 400;
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Position[0] = SERVO0_MIN;
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Position[1] = SERVO1_MIN;
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sms_sts.SyncWritePosEx(ID, 2, Position, Speed, ACC);
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// 电压检测
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adc_calibration_init();
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adc1_config_width(width);
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adc1_config_channel_atten(channel, atten);
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esp_adc_cal_characterize(unit, atten, width, 0, &adc_chars);
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// 电量显示LED
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pinMode(LED_BAT, OUTPUT);
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// 编码器设置
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I2Cone.begin(19, 18, 400000UL);
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I2Ctwo.begin(23, 5, 400000UL);
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sensor1.init(&I2Cone);
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sensor2.init(&I2Ctwo);
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// mpu6050设置
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mpu6050.begin();
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mpu6050.calcGyroOffsets(true);
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// 连接motor对象与编码器对象
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motor1.linkSensor(&sensor1);
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motor2.linkSensor(&sensor2);
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// 速度环PID参数
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motor1.PID_velocity.P = 0.05;
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motor1.PID_velocity.I = 1;
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motor1.PID_velocity.D = 0;
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motor2.PID_velocity.P = 0.05;
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motor2.PID_velocity.I = 1;
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motor2.PID_velocity.D = 0;
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// 驱动器设置
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motor1.voltage_sensor_align = 6;
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motor2.voltage_sensor_align = 6;
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driver1.voltage_power_supply = 8;
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driver2.voltage_power_supply = 8;
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driver1.init();
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driver2.init();
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// 连接motor对象与驱动器对象
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motor1.linkDriver(&driver1);
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motor2.linkDriver(&driver2);
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motor1.torque_controller = TorqueControlType::voltage; // 扭矩控制器类型为 "电压模式"
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motor2.torque_controller = TorqueControlType::voltage;
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motor1.controller = MotionControlType::torque; // 运动控制器类型为 "扭矩模式"
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motor2.controller = MotionControlType::torque;
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// monitor相关设置
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motor1.useMonitoring(Serial);
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motor2.useMonitoring(Serial);
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// 电机初始化
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motor1.init();
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motor1.initFOC();
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motor2.init();
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motor2.initFOC();
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// RGB初始化
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initLEDs();
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// 设备配置初始化
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initPreferencesManager();
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// Xbox手柄初始化
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xboxControllerInit();
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// 初始化云台两个舵机
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cam_fix_servo.attach(CAM_FIX_SERVO_PIN);
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||
cam_fix_servo.write(current_s2); // 摄像头朝上180度,朝下0度
|
||
|
||
// 前档舵机
|
||
frontier_servo.attach(FRONTIER_SERVO_PIN);
|
||
frontier_servo.write(0);
|
||
|
||
delay(100);
|
||
}
|
||
|
||
void loop()
|
||
{
|
||
serialReceiveProcess(); // 调用串口接收函数(核心修改)
|
||
|
||
handleLEDBlink(); // 处理LED闪烁
|
||
process_xbox_notif(); // 处理xbox手柄通知
|
||
updateXboxVibration(); // 手柄震动状态
|
||
|
||
bat_check(); // 电压检测
|
||
delayMicroseconds(1500);
|
||
mpu6050.update(); // IMU数据更新
|
||
|
||
lqr_balance_loop(); // lqr自平衡控制
|
||
|
||
yaw_loop(); // yaw轴转向控制
|
||
|
||
obstacle_detect(); // 障碍检测
|
||
|
||
obstacle_loop(); // 越障跳跃控制
|
||
|
||
jump_loop(); // 跳跃动作
|
||
|
||
leg_loop(); // 腿部动作控制
|
||
|
||
runActionSequence(); // 执行动作序列
|
||
|
||
kick_ball_loop(); // 踢球控制循环
|
||
|
||
|
||
|
||
// 记录上一次的遥控数据数据
|
||
wrobot.joyx_last = wrobot.joyx;
|
||
wrobot.joyy_last = wrobot.joyy;
|
||
|
||
motor1.target = (-0.5) * (LQR_u + YAW_output); // target正数小车向前,负数向后
|
||
motor2.target = (-0.5) * (LQR_u - YAW_output);
|
||
|
||
// fallRecoveryResetCounter作用:防止小车倒地后某个角度,陷入循环,motor.target一直=0
|
||
// 向后倒地-31度,向前倒地(带支架)52度
|
||
if ( (
|
||
(LQR_angle < -30.0f && fallRecoveryResetCounter < 130) // 向后倒地
|
||
|| (LQR_angle > 35.0f && fallRecoveryResetCounter < 400) // 向前倒底 实测角度小于52度,并且完全倒地耗时较长
|
||
)
|
||
&& !sitting_down && robot_enabled && wrobot.joyy == 0) {
|
||
resetZeroPoint();
|
||
fallRecoveryResetCounter++;
|
||
motor1.target = 0;
|
||
motor2.target = 0;
|
||
}
|
||
|
||
// 大仰角倒地,轮子就不要转了 修改
|
||
if (abs(LQR_angle) > 120.0f) {
|
||
motor1.target = 0;
|
||
motor2.target = 0;
|
||
}
|
||
|
||
// 达到平衡角度后,重置重置计数器
|
||
if( abs(LQR_angle) < 25.0f){
|
||
fallRecoveryResetCounter = 0;
|
||
if( obstacle_status == "motor_go" && obstacle_motor_go_count > 10
|
||
&& !sms_sts.ReadMove(ID[0]) && !sms_sts.ReadMove(ID[1])){
|
||
obstacle_cancel();
|
||
resetZeroPoint();
|
||
startLEDBlink(CRGB::Green, 100, 2 );
|
||
setFrontierServoAngles(0);
|
||
|
||
}
|
||
}
|
||
// Serial.println(String(LQR_angle));
|
||
|
||
// 向左跳跃
|
||
if ( left_jump_flag > 2) {
|
||
motor1.target = 5.0; // 脉冲
|
||
motor2.target = -5.0;
|
||
}
|
||
|
||
// 向右跳跃
|
||
if ( right_jump_flag > 2) {
|
||
motor1.target = -5.0; // 脉冲
|
||
motor2.target = 5.0;
|
||
}
|
||
|
||
// 向前跳跃
|
||
if ( forward_jump_flag > 2) {
|
||
motor1.target = 2.0; // 脉冲
|
||
motor2.target = 2.0;
|
||
}
|
||
|
||
// 向后跳跃
|
||
if ( back_jump_flag > 2 ) {
|
||
motor1.target = -0.8; // 脉冲
|
||
motor2.target = -0.8;
|
||
}
|
||
|
||
// 原地跳越
|
||
if ( place_jump_flag > 2) {
|
||
motor1.target = 1.5; // 脉冲
|
||
motor2.target = 1.5;
|
||
}
|
||
|
||
// 站立计数
|
||
if( stand_up_count > 0){
|
||
stand_up_count ++;
|
||
}
|
||
if (stand_up_count > 500){
|
||
stand_up_count = 0;
|
||
}
|
||
|
||
// 越障跳跃控制
|
||
if(obstacle_enconter_count){
|
||
|
||
// 监测前倾角度,进入motor_goforward
|
||
if(obstacle_status == "pitch_adjust" && LQR_angle > obstacle_pitch){
|
||
obstacle_status = "pitch_adjust_over";
|
||
}
|
||
|
||
// 向前倾倒过程
|
||
if(obstacle_status == "pitch_adjust" ){
|
||
motor1.target = motor2.target = -0.2f;
|
||
}
|
||
|
||
// 控制电机速度
|
||
if(obstacle_status == "motor_go"){
|
||
motor1.target = motor2.target = motor_target;
|
||
}
|
||
|
||
}
|
||
|
||
|
||
// 小车坐下
|
||
if (sitting_down) {
|
||
|
||
sitting_down ++;
|
||
|
||
if (sitting_down < 15) {
|
||
// 如果遥感向后运动,给个向后退脉冲,让小车向前倒地
|
||
if(wrobot.joyy > 0){
|
||
motor1.target = 1.0; // 向前倒下
|
||
motor2.target = 1.0;
|
||
Position[0] = SERVO0_MIN + 60;
|
||
Position[1] = SERVO1_MIN - 60;
|
||
} else { // 否则默认向后倒地 给个向后脉冲
|
||
motor1.target = -1.0; // 向后倒下
|
||
motor2.target = -1.0;
|
||
Position[0] = SERVO0_MIN;
|
||
Position[1] = SERVO1_MIN;
|
||
}
|
||
|
||
}else{ // 通过简单的开环控制前后左右
|
||
float speed_coeff = 0.04; // 速度系数:值越大,移动越快
|
||
motor1.target = (-0.5) * (wrobot.joyy + wrobot.joyx) * speed_coeff;
|
||
motor2.target = (-0.5) * (wrobot.joyy - wrobot.joyx) * speed_coeff;
|
||
|
||
}
|
||
|
||
// 收缩双腿,舵机到最低位置
|
||
if (sitting_down == 5) {
|
||
ACC[0] = ACC[1] = 150;
|
||
Speed[0] = Speed[1] = 400;
|
||
sms_sts.SyncWritePosEx(ID, 2, Position, Speed, ACC);
|
||
}
|
||
|
||
}
|
||
|
||
// 迭代计算FOC相电压
|
||
motor1.loopFOC();
|
||
motor2.loopFOC();
|
||
|
||
// 设置轮部电机输出
|
||
motor1.move();
|
||
motor2.move();
|
||
|
||
} // loop()
|
||
|
||
// lqr自平衡控制
|
||
void lqr_balance_loop()
|
||
{
|
||
/*
|
||
motor.target 负数小车向后,正数小车向前
|
||
LQR_u 越大,电机输出的转矩越大,电机向后转,默认0-8V
|
||
LQR_u = angle_control + gyro_control + distance_control + speed_control
|
||
= 俯仰角度控制 + 俯仰角速度控制 + 距离控制 + 速度控制
|
||
|
||
angle_control = pid_pitch( LQR_angle - pitch_zeropoint) // 实际pitch角度-目标pitch角度
|
||
LQR_angle = mpu6050.getAngleY()
|
||
|
||
gyro_control = pid_gyro( LQR_gyro - 0 ) // 实际角速度,目标值是零
|
||
LQR_gyro = mpu6050.getGyroY()
|
||
|
||
distance_control = pid_distance( LQR_distance - distance_zeropoint) // 两个电机平均旋转弧度(实际位移量) - 位移基准零点(某一时刻LQR_distance快照)
|
||
LQR_distance = (-0.5)*(motor1.shaft_angle + motor2.shaft_angle)
|
||
|
||
speed_control = pid_speed(LQR_speed - speed_target_coeff * lpf_joyy(wrobot.joyy)) // 两个电机平均速度(实际速度) - 摇杆前后输入值* 系数 ,就速度差
|
||
LQR_speed = (-0.5) * (motor1.shaft_velocity + motor2.shaft_velocity)
|
||
speed_target_coeff = 前进后退系数
|
||
yaw 偏航角控制
|
||
float yaw_angle_control = pid_yaw_angle(yaw_target);
|
||
yaw_target = wrobot.joyx * 0.1; // 使用摇杆左右转向值
|
||
|
||
float yaw_gyro_control = pid_yaw_gyro(YAW_gyro); // yaw 轴的角速度控制
|
||
YAW_gyro = (float)mpu6050.getGyroZ();
|
||
|
||
YAW_output = yaw_angle_control + yaw_gyro_control;
|
||
|
||
motor1.target = (-0.5) * (LQR_u + YAW_output); // target正数小车向前,负数向后
|
||
motor2.target = (-0.5) * (LQR_u - YAW_output);
|
||
|
||
*/
|
||
|
||
LQR_distance = (-0.5) * (motor1.shaft_angle + motor2.shaft_angle); // 两个电机的旋转角度(shaft_angle),单位:弧度(rad)实际位移量
|
||
LQR_speed = (-0.5) * (motor1.shaft_velocity + motor2.shaft_velocity); // 两个电机角速度(shaft_velocity),单位:弧度 / 秒(rad/s)
|
||
LQR_angle = (float)mpu6050.getAngleY(); // mpu6050 pitch 角度,单位:度(°)
|
||
|
||
LQR_gyro = (float)mpu6050.getGyroY(); // pitch Y轴角速度,单位:度 / 秒(°/s)
|
||
|
||
angle_control = pid_pitch(LQR_angle - pitch_zeropoint) + pitch_adjust; //
|
||
|
||
gyro_control = pid_gyro(LQR_gyro);
|
||
|
||
// 踢球模式
|
||
if(trace_mode){
|
||
if(dy_to_joyy!= 9999){
|
||
wrobot.joyy = dy_to_joyy;
|
||
}else{
|
||
wrobot.joyy = 0;
|
||
}
|
||
}
|
||
|
||
// 前进后退跳跃的系数都不一样
|
||
float speed_target_coeff = 0.1;
|
||
if( jump_flag ){ // 跳跃
|
||
speed_target_coeff = 0.1;
|
||
}else if(wrobot.joyy > 0 ){ // 前进
|
||
speed_target_coeff = 0.18;
|
||
}else if(wrobot.joyy < 0){ // 后退
|
||
speed_target_coeff = 0.11;
|
||
}else{
|
||
speed_target_coeff = 0.1;
|
||
}
|
||
|
||
speed_control = pid_speed(LQR_speed - speed_target_coeff * lpf_joyy(wrobot.joyy)); // 最大8v
|
||
|
||
// 检测轮子差速,判断轮子是否离地
|
||
unsigned long current_time = millis();
|
||
if (current_time - last_speed_record_time >= SPEED_RECORD_INTERVAL) {
|
||
robot_speed_diff = LQR_speed - last_lqr_speed;
|
||
|
||
if(robot_speed_diff > 18.0) // 轮子离地
|
||
{
|
||
// wheel_ground_flag = 0; // 轮子离地标记
|
||
// Serial.println("TAKE OFF");
|
||
// Serial.print(wheel_ground_flag);
|
||
// Serial.print(",robot_speed_diff:");
|
||
// Serial.println(robot_speed_diff);
|
||
// Serial.print(",jump_flag:");
|
||
// Serial.println(jump_flag); // 100 左右
|
||
}
|
||
if( robot_speed_diff < -9.0) // 轮子着地
|
||
{
|
||
// wheel_ground_flag = 1; // 轮子着地标记
|
||
// Serial.println("LANDING");
|
||
// Serial.print(",robot_speed_diff:");
|
||
// Serial.println(robot_speed_diff);
|
||
// Serial.print(",jump_flag:");
|
||
// Serial.println(jump_flag); // 120左右
|
||
if( jump_flag ){ // 落地点作为新的位移零点
|
||
resetZeroPoint();
|
||
}
|
||
if( jump_flag == 0){
|
||
XboxKeyVibration(); // 大减速运动状态手柄震动
|
||
}
|
||
}
|
||
last_lqr_speed = LQR_speed; // 每隔100ms更新一次历史转速
|
||
last_speed_record_time = current_time; // 更新记录时间
|
||
}
|
||
|
||
// 重置位移零点和积分情形
|
||
// 1.判断摇杆是否没有前后左右运动指令
|
||
if ((wrobot.joyx_last != 0 && wrobot.joyx == 0) || (wrobot.joyy_last != 0 && wrobot.joyy == 0))
|
||
{
|
||
resetZeroPoint();
|
||
}
|
||
|
||
// 2. 运动中实时重置位移零点和积分情形
|
||
if (abs(robot_speed_diff) > 10 || (abs(LQR_speed) > 15) // 这两种是启动后自平衡,速度较快
|
||
|| wrobot.joyy != 0 || sitting_down )
|
||
{
|
||
resetZeroPoint();
|
||
}
|
||
|
||
distance_control = pid_distance(LQR_distance - distance_zeropoint);
|
||
|
||
// 计算 LQR_u
|
||
// 必须是在跳跃时jump_flag > 0,LQR_u= 角度控制量 + 角速度控制量
|
||
if ((jump_flag > 0 and jump_flag < 120)) // jump_flag:100离地 120着地
|
||
{
|
||
LQR_u = angle_control + gyro_control; // 角度控制量 + 角速度控制,位移和速度控制分量被忽略
|
||
}
|
||
else // 当轮部未离地时,LQR_u:4个参数
|
||
{
|
||
// 当轮部未离地时,LQR_u =角度控制量+角速度控制量+位移控制量+速度控制量
|
||
LQR_u = angle_control + gyro_control + distance_control + speed_control;
|
||
}
|
||
|
||
// 小车没有控制的时候自稳定状态
|
||
// 控制量lqr_u<5V,前进后退控制量很小, 遥控器无信号输入joyy=0,轮部位移控制正常介入distance_control<4,不处于跳跃后的恢复时期jump_flag=0,以及不是坐下状态
|
||
if (abs(LQR_u) < 5 && wrobot.joyy == 0 && abs(distance_control) < 4 && (jump_flag == 0)) // && !sitting_down
|
||
{
|
||
LQR_u = pid_lqr_u(LQR_u); // 小转矩非线性补偿
|
||
pitch_zeropoint -= pid_zeropoint(lpf_zeropoint(distance_control)); // 重心自适应
|
||
}
|
||
else
|
||
{
|
||
pid_lqr_u.error_prev = 0; // 输出积分清零
|
||
}
|
||
|
||
if(jump_flag){
|
||
pid_speed.P = 0.5;
|
||
} if (wrobot.height < 50){
|
||
pid_speed.P = 0.8;
|
||
}else if (wrobot.height < 64){
|
||
pid_speed.P = 0.6;
|
||
}else{
|
||
pid_speed.P = 0.5;
|
||
}
|
||
|
||
}
|
||
|
||
// 腿部动作控制(舵机)
|
||
void leg_loop()
|
||
{
|
||
|
||
// 腿部高度逻辑
|
||
// float leg_height_base 20 # 基准值
|
||
// float LegHeightDiff ; # 根据前后转向运动时,智能计算两腿高度差
|
||
// left_height,right_height = wrobot.height + LegHeightDiff # 根据前后左右智能计算两腿高度差
|
||
// leg_position_add = pid_roll_angle(lpf_roll(roll_angle)); 根据roll自动计算
|
||
// Position[0] 2047 + 12 + 8.4 * (left_height - leg_height_base) - leg_position_add;
|
||
// Position[1] 2047 - 12 - 8.4 * (right_height - leg_height_base) - leg_position_add;
|
||
// Position 2047 - 12 - 8.4 * (right_height - leg_height_base) - leg_position_add;
|
||
// Position 2047 - 12 - 8.4 * (wrobot.height + LegHeightDiff - leg_height_base) - pid_roll_angle(lpf_roll(roll_angle));
|
||
// 遥控器 两腿高度差 基准值 roll轴平衡控制量
|
||
|
||
// 如果坐下就不控制腿部
|
||
if(sitting_down
|
||
|| jump_flag || jump_pre_flag
|
||
|| left_jump_flag || right_jump_flag || forward_jump_flag || back_jump_flag || place_jump_flag
|
||
|| obstacle_enconter_count
|
||
){
|
||
return; // 跳过后续leg高度计算
|
||
}
|
||
|
||
// 1. 获取并处理MPU6050 Z轴加速度
|
||
float z_accel = mpu6050.getAccZ(); // 1.1~1.2左右
|
||
|
||
// Serial.print("z_accel:");
|
||
// Serial.println(z_accel);
|
||
|
||
// 2 触发重力感应-向下
|
||
if (z_accel > zaccel_threshold && !is_falling
|
||
&& stand_up_count == 0
|
||
&& roll_adjust == original_roll_adjust
|
||
&& leg_height_base == original_leg_height_base
|
||
&& !obstacle_btn_down
|
||
&& !obstacle_enconter_count
|
||
&& (millis() - last_falling_trigger_time > FALLING_COOLDOWN) // 核心:5秒冷却
|
||
) {
|
||
is_falling = true;
|
||
last_falling_trigger_time = millis(); // 更新触发时间戳
|
||
// 腿部收缩
|
||
ACC[0] = ACC[1] = 250;
|
||
Speed[0] = Speed[1] = 1000;
|
||
Position[0] = SERVO0_MIN + 150;
|
||
Position[1] = SERVO1_MIN - 150;
|
||
sms_sts.SyncWritePosEx(ID, 2, Position, Speed, ACC);
|
||
resetZeroPoint();
|
||
return; // 跳过后续正常高度计算
|
||
}
|
||
|
||
// 下坠重力感应后舵机结束判断与恢复逻辑
|
||
if (is_falling) {
|
||
if (!sms_sts.ReadMove(ID[0]) && !sms_sts.ReadMove(ID[1])) {
|
||
is_falling = false;
|
||
}else{
|
||
return;
|
||
}
|
||
}
|
||
|
||
// 机身大角度倒地时,强制腿部收缩
|
||
if (abs(LQR_angle) > 25.0f)
|
||
{
|
||
// 默认舵机速度和加速度
|
||
ACC[0] = SERVO0_ACC;
|
||
ACC[1] = SERVO1_ACC;
|
||
Speed[0] = SERVO0_SPEED;
|
||
Speed[1] = SERVO1_SPEED;
|
||
Position[0] = SERVO0_MIN;
|
||
Position[1] = SERVO1_MIN;
|
||
sms_sts.SyncWritePosEx(ID, 2, Position, Speed, ACC);
|
||
return; // 跳过后续leg高度计算
|
||
}
|
||
|
||
// 正常腿部高度计算
|
||
ACC[0] = wrobot.acc0; // 强转为byte(舵机库要求)
|
||
ACC[1] = wrobot.acc1;
|
||
Speed[0] = wrobot.speed0; // 强转为u16(舵机库要求)
|
||
Speed[1] = wrobot.speed1;
|
||
|
||
float roll_angle = (float)mpu6050.getAngleX() + roll_adjust; // 加上roll角度偏差
|
||
leg_position_add = pid_roll_angle(lpf_roll(roll_angle));
|
||
|
||
// 左后腿默认等于 wrobot.height
|
||
left_height = wrobot.height;
|
||
right_height = wrobot.height;
|
||
LegHeightDiff = 0; // 初始化 roll 角度补偿值
|
||
|
||
// 智能计算左右脚高度差, 如果同时有转向和前后指令 ,自动计算腿部高度补偿
|
||
if (abs(wrobot.joyx) > 10 && abs(wrobot.joyy) > 10)
|
||
{
|
||
LegHeightDiff = map(abs(wrobot.joyy), 0, 100, 0, 10);
|
||
leg_position_add = 0; // 不需要两个脚一样高
|
||
}
|
||
if (wrobot.joyx > 10 && abs(wrobot.joyy) > 10)
|
||
{
|
||
// 左脚抬高
|
||
left_height = wrobot.height + LegHeightDiff ;
|
||
// Serial.print("左脚抬高");
|
||
}
|
||
else if (wrobot.joyx < -10 && abs(wrobot.joyy) > 10)
|
||
{
|
||
// 右脚抬高
|
||
right_height = wrobot.height + LegHeightDiff;
|
||
// Serial.print("右脚抬高");
|
||
}
|
||
|
||
// 根据新的高度计算舵机位置
|
||
// id[0] 正面看右手,id[1] 正面看左手
|
||
// 2047是舵机中间位置,8.4是系数,32是默认高度,最高80,最低32
|
||
// const int LEG_HEIGHT_BASE 这值越小,机身越高,实测范围 0(最高),52(最低)
|
||
Position[0] = 2047 + 8.4 * (left_height - leg_height_base ) - leg_position_add;
|
||
Position[1] = 2047 - 8.4 * (right_height - leg_height_base ) - leg_position_add;
|
||
|
||
// 舵机1:限制在 SERVO0_MIN(下限)~ SERVO0_MAX(上限),和原逻辑一致
|
||
Position[0] = constrain(Position[0], SERVO0_MIN, SERVO0_MAX);
|
||
// 舵机2:限制在 SERVO1_MAX(下限)~ SERVO1_MIN(上限),交换参数顺序适配反向范围
|
||
Position[1] = constrain(Position[1], SERVO1_MAX, SERVO1_MIN);
|
||
|
||
sms_sts.SyncWritePosEx(ID, 2, Position, Speed, ACC);
|
||
|
||
}
|
||
|
||
// 收缩小腿蓄能
|
||
void jump_charge() // 腿部弯曲(蓄能)
|
||
{
|
||
ACC[0] = 250;
|
||
ACC[1] = 250;
|
||
Speed[0] = 450;
|
||
Speed[1] = 450;
|
||
Position[0] = (SERVO0_MIN + 80); // 不能是SERVO1_MIN值,防止腿部碰撞
|
||
Position[1] = (SERVO1_MIN - 80);
|
||
sms_sts.SyncWritePosEx(ID, 2, Position, Speed, ACC);
|
||
}
|
||
|
||
// 跳跃控制
|
||
void jump_loop()
|
||
{
|
||
|
||
if ((wrobot.jump == 1) && (jump_pre_flag == 0))
|
||
{
|
||
jump_charge();
|
||
jump_pre_flag = 1;
|
||
}
|
||
|
||
if( abs(LQR_angle) > 20.0f && jump_pre_flag == 1){ // 车身没有平稳,不能跳跃
|
||
wrobot.jump = 0;
|
||
jump_pre_flag = 0; // 重置跳跃准备标志
|
||
jump_flag = 0; // 跳跃过程结束
|
||
left_jump_flag = 0;
|
||
right_jump_flag = 0;
|
||
forward_jump_flag = 0;
|
||
place_jump_flag = 0;
|
||
back_jump_flag = 0;
|
||
startLEDBlink(CRGB::Yellow, 100, 2 );
|
||
return; // 跳过后续leg高度计算
|
||
}
|
||
|
||
if(jump_pre_flag > 0 ){
|
||
jump_pre_flag ++;
|
||
}
|
||
// 给jump_pre_flag一点余量,确保收缩小腿蓄能已经结束,且舵机停止运动了
|
||
if(jump_pre_flag > 20 && !sms_sts.ReadMove(ID[0]) && !sms_sts.ReadMove(ID[1])){
|
||
|
||
// 前后左右跳跃配合loop函数中脉冲
|
||
if( left_jump_flag ){
|
||
left_jump_flag ++ ;
|
||
|
||
if( left_jump_flag > 20 ){
|
||
left_jump_flag = 0;
|
||
}
|
||
|
||
}else if( right_jump_flag ){
|
||
right_jump_flag ++ ;
|
||
|
||
if( right_jump_flag > 20 ){
|
||
right_jump_flag = 0;
|
||
}
|
||
|
||
}else if( forward_jump_flag ){
|
||
forward_jump_flag ++ ;
|
||
|
||
if(forward_jump_flag > 20){ // 向前跳跃只有20个脉冲
|
||
forward_jump_flag = 0;
|
||
}
|
||
|
||
}else if( back_jump_flag ){
|
||
back_jump_flag ++ ;
|
||
|
||
if(back_jump_flag > 15){
|
||
back_jump_flag = 0;
|
||
}
|
||
|
||
}else if( place_jump_flag ){ // 原地跳跃
|
||
place_jump_flag ++ ;
|
||
|
||
if(place_jump_flag > 20){
|
||
place_jump_flag = 0;
|
||
}
|
||
|
||
|
||
}else{ // 跳跃开始
|
||
|
||
jump_flag = 1;
|
||
jump_pre_flag = 0;
|
||
|
||
ACC[0] = 0;
|
||
ACC[1] = 0;
|
||
Speed[0] = 0;
|
||
Speed[1] = 0;
|
||
Position[0] = SERVO0_MAX + 20; // 极限距离
|
||
Position[1] = SERVO1_MAX - 20;
|
||
sms_sts.SyncWritePosEx(ID, 2, Position, Speed, ACC);
|
||
}
|
||
|
||
}
|
||
|
||
if (jump_flag > 0) // 跳跃计数;
|
||
{
|
||
jump_flag ++;
|
||
}
|
||
|
||
// 跳跃中,腿部缩起来
|
||
if( (jump_flag > 30) && (jump_flag < 35) )
|
||
{
|
||
ACC[0] = 0;
|
||
ACC[1] = 0;
|
||
Speed[0] = 0;
|
||
Speed[1] = 0;
|
||
Position[0] = (SERVO0_MIN + 80); // 100 约等于食指宽度
|
||
Position[1] = (SERVO1_MIN - 80);
|
||
sms_sts.SyncWritePosEx(ID, 2, Position, Speed, ACC);
|
||
}
|
||
|
||
// 轮子着地
|
||
// if (jump_flag > 200) // 2000=6s ,1s=2000/6=333.33
|
||
if (jump_flag > 150) // 2000=6s ,1s=2000/6=333.33
|
||
{
|
||
jump_flag = 0; // 跳跃过程结束
|
||
}
|
||
|
||
}
|
||
|
||
// yaw轴转向控制 (转向控制)
|
||
void yaw_loop()
|
||
{
|
||
// 跳跃中,YAW_output 设为0,避免干扰左右旋转
|
||
if(jump_flag){
|
||
YAW_output = 0;
|
||
return;
|
||
}
|
||
|
||
if(trace_mode){
|
||
if(dx_to_joyx!= 9999){
|
||
wrobot.joyx = dx_to_joyx;
|
||
}else if(yaw_to_joyx != 9999){
|
||
wrobot.joyx = yaw_to_joyx;
|
||
}else{
|
||
wrobot.joyx = 0;
|
||
}
|
||
}
|
||
|
||
// 1. 根据abs(wrobot.joyx),动态设置yaw_target系数0.1~1
|
||
float coeff = map( abs(wrobot.joyx), 0, 100, 10, 100) / 100.0f;
|
||
coeff = constrain(coeff, 0.1f, 1.0f);
|
||
float yaw_target = wrobot.joyx * coeff;
|
||
|
||
// 2. 根据abs(wrobot.joyx),提高PID响应,临时放大系数
|
||
float yaw_angle_fator = 1.0f;
|
||
if( wrobot.joyy == 0 && abs(wrobot.joyx) > 10 && !dragon_head_mode && !trace_mode){ // 原地打转
|
||
yaw_angle_fator = map( abs(wrobot.joyx), 0, 100, 1.0, 2.0);
|
||
// 根据转向速度,智能计算wrobot.height
|
||
// abs(wrobot.joyx) 范围0到100,默认0,输出范围20-50,默认 30
|
||
// 反向映射:绝对值30→60,绝对值100→0(线性过渡)
|
||
wrobot.height = map(abs(wrobot.joyx), 0, 100, 50, 30);
|
||
// 强制约束输出在0~60范围内(防止异常值)
|
||
wrobot.height = constrain(wrobot.height, 30, 50);
|
||
// 使用低波过滤器,平滑数据
|
||
wrobot.height = lpf_height(wrobot.height);
|
||
|
||
// 增加rgb效果
|
||
startLEDBlink(CRGB::Red, 200, 1);
|
||
}
|
||
|
||
float yaw_angle_control = pid_yaw_angle(yaw_target) * yaw_angle_fator;
|
||
|
||
// 限制yaw_angle_control上限,避免超压(按电机7.4V反推,设为12较合适)
|
||
yaw_angle_control = constrain(yaw_angle_control, -12.0f, 12.0f);
|
||
|
||
|
||
YAW_gyro = (float)mpu6050.getGyroZ(); // 左右偏航角速度,用于纠正小车前后走直线时的角度偏差
|
||
float yaw_gyro_control = pid_yaw_gyro(YAW_gyro);
|
||
|
||
YAW_output = yaw_angle_control + yaw_gyro_control;
|
||
|
||
|
||
|
||
}
|
||
|
||
// 重置距离零点
|
||
void resetZeroPoint() {
|
||
distance_zeropoint = LQR_distance;
|
||
pid_lqr_u.error_prev = 0;
|
||
pitch_adjust = 0.0f;
|
||
}
|
||
|
||
/*========================================
|
||
* xbox 手柄控制
|
||
* ========================================*/
|
||
void processControllerData(const XboxControllerNotificationParser& remoteData) {
|
||
|
||
// String str = String(xboxController.xboxNotif.btnY) + "," + // Y键
|
||
// String(xboxController.xboxNotif.btnX) + "," + // X键
|
||
// String(xboxController.xboxNotif.btnB) + "," + // B键
|
||
// String(xboxController.xboxNotif.btnA) + "," + // A键
|
||
// String(xboxController.xboxNotif.btnLB) + "," + // 左肩键
|
||
// String(xboxController.xboxNotif.btnRB) + "," + // 右肩键
|
||
// String(xboxController.xboxNotif.btnSelect) + "," + // 中间十字 左键 试图键
|
||
// String(xboxController.xboxNotif.btnStart) + "," + // 中间十字 右键 菜单键
|
||
// String(xboxController.xboxNotif.btnXbox) + "," + // 中间十字 上键 home键
|
||
// String(xboxController.xboxNotif.btnShare) + "," + // 中间十字 下键 截图键
|
||
// String(xboxController.xboxNotif.btnLS) + "," + // 左摇杆键
|
||
// String(xboxController.xboxNotif.btnRS) + "," + // 右摇杆键
|
||
// String(xboxController.xboxNotif.btnDirUp) + "," + // 上键
|
||
// String(xboxController.xboxNotif.btnDirRight) + "," + // 右键
|
||
// String(xboxController.xboxNotif.btnDirDown) + "," + // 下键
|
||
// String(xboxController.xboxNotif.btnDirLeft) + "," + // 左键
|
||
// String(xboxController.xboxNotif.joyLHori) + "," + // 左摇杆 水平轴 (左-右 0 -65535)
|
||
// String(xboxController.xboxNotif.joyLVert) + "," + // 左摇杆 垂直轴 (上-下 0 -65535)
|
||
// String(xboxController.xboxNotif.joyRHori) + "," + // 右摇杆 水平轴 (左-右 0 -65535)
|
||
// String(xboxController.xboxNotif.joyRVert) + "," + // 右摇杆 垂直轴 (上-下 0 -65535)
|
||
// String(xboxController.xboxNotif.trigLT) + "," + // 左扳机键 (松开- 按下 0 -1023)
|
||
// String(xboxController.xboxNotif.trigRT) ; // 右扳机键 (松开- 按下 0 -1023)
|
||
// Serial.println(str);
|
||
|
||
// 正在执行动作组,忽略其他指令
|
||
// if (isExecutingAction) {
|
||
// return;
|
||
// }
|
||
|
||
// 坐下
|
||
if (remoteData.btnLB && !last_btnLB && robot_enabled) {
|
||
robot_enabled = false;
|
||
sitting_down = 1; // 标记开始坐下动作保存当前的角度零点
|
||
|
||
pid_trace_joyx.P = 0.5; // 追踪模式
|
||
|
||
cancel_kick_mode();
|
||
}
|
||
// 第二次按坐下,让舵机失能
|
||
if (remoteData.btnLB && !last_btnLB && !robot_enabled) {
|
||
sms_sts.EnableTorque(ID[0], 0); // 第一个舵机失能 0 失能,1 使能
|
||
sms_sts.EnableTorque(ID[1], 0); // 第二个舵机失能
|
||
}
|
||
last_btnLB = remoteData.btnLB;
|
||
|
||
// 起立
|
||
if (remoteData.btnRB && !robot_enabled) {
|
||
robot_enabled = true;
|
||
sitting_down = 0; // 清除坐下动作标记
|
||
stand_up_count ++; // 站立标志位
|
||
|
||
pid_trace_joyx.P = 0.25; // 追踪模式
|
||
}
|
||
last_btnRB = remoteData.btnRB;
|
||
|
||
// 修改后代码(保留摇杆指令,仅禁止起升/跳跃)
|
||
if (!robot_enabled || sitting_down) {
|
||
wrobot.jump = 0; // 禁止跳跃
|
||
wrobot.roll = 0; // 禁止左右摇摆(起升相关)
|
||
wrobot.height = 0; // 禁止高度调整(起升相关)
|
||
}
|
||
|
||
// 跳跃状态不接受指令
|
||
if( jump_flag > 0){
|
||
wrobot.jump = 0; // 强制设为“不跳跃”
|
||
wrobot.joyx = 0; // 清空左右转向指令
|
||
wrobot.joyy = 0; // 清空前后移动指令
|
||
wrobot.roll = 0; // 清空左右摇摆指令
|
||
return;
|
||
}
|
||
|
||
// 前后移动 右摇杆Y轴
|
||
convertedJ2PotY = constrain(
|
||
map(remoteData.joyRVert, 0, 65535, 100, -100), // 原始0~65535,目标100~-100
|
||
-100, 100
|
||
);
|
||
if(abs(convertedJ2PotY) > deadZone) { // 前后运动 -100 到 100
|
||
wrobot.joyy = convertedJ2PotY;
|
||
}else{
|
||
wrobot.joyy = 0;
|
||
}
|
||
|
||
// 龙头模式
|
||
if (remoteData.btnStart && !last_btnStart) {
|
||
dragon_head_mode = !dragon_head_mode; // 切换模式
|
||
if (dragon_head_mode) {
|
||
setLEDColor(CRGB::Purple); // 紫色LED标识龙头模式
|
||
} else {
|
||
setLEDColor(CRGB::Black); // 关闭LED
|
||
}
|
||
}
|
||
|
||
// 左右转向 左摇杆X轴:先映射到-100~100,再按比例放大到-100~100
|
||
if(!dragon_head_mode){ // 不是龙头模式,左摇杆控制旋转
|
||
convertedJ1PotX = constrain(
|
||
map(remoteData.joyLHori, 0, 65535, -100, 100),
|
||
-100, 100
|
||
);
|
||
if(abs(convertedJ1PotX) > deadZone
|
||
&& ( (last_convertedJ1PotX > 0 && convertedJ1PotX >= last_convertedJ1PotX )
|
||
|| (last_convertedJ1PotX < 0 && convertedJ1PotX <= last_convertedJ1PotX)
|
||
)) { // 左右运动 -100 到 100
|
||
wrobot.joyx = convertedJ1PotX;
|
||
} else {
|
||
wrobot.joyx = 0;
|
||
}
|
||
|
||
}else{ // 龙头模式 右摇杆控制旋转,左摇杆不控制旋转
|
||
convertedJ2PotX = constrain(
|
||
map(remoteData.joyRHori, 0, 65535, -100, 100),
|
||
-100, 100
|
||
);
|
||
if(abs(convertedJ2PotX) > deadZone
|
||
&& ( (last_convertedJ2PotX > 0 && convertedJ2PotX >= last_convertedJ2PotX )
|
||
|| (last_convertedJ2PotX <0 && convertedJ2PotX <= last_convertedJ2PotX )
|
||
)) { // 左右运动 -100 到 100
|
||
wrobot.joyx = convertedJ2PotX * dragon_joyx_factor;
|
||
} else {
|
||
wrobot.joyx = 0;
|
||
}
|
||
}
|
||
|
||
last_convertedJ1PotX = convertedJ1PotX;
|
||
last_convertedJ2PotX = convertedJ2PotX;
|
||
|
||
// 智能计算wrobot.height ,根据前后速度,
|
||
// convertedJ2PotY 范围-100到100,默认0,输出范围30(最矮)-50(最高), 默认 50
|
||
// wrobot.height 0 最矮,50最高
|
||
wrobot.height = map( abs(convertedJ2PotY), 0, 100, 50, 30);
|
||
wrobot.height = constrain(wrobot.height, 30, 50);
|
||
wrobot.height = lpf_height(wrobot.height);
|
||
|
||
// 向右键 控制左右摇摆角度
|
||
if( !remoteData.btnShare && remoteData.btnDirRight) {
|
||
roll_adjust += 0.20; // 左右摇摆角度
|
||
}
|
||
// 向左键 控制左右摇摆角度
|
||
if( !remoteData.btnShare && remoteData.btnDirLeft) {
|
||
roll_adjust -= 0.20; // 左右摇摆角度
|
||
}
|
||
|
||
|
||
// 向上键 控制机身升高
|
||
if(!remoteData.btnShare && remoteData.btnDirUp) {
|
||
leg_height_base -= 0.20; // 机身升高
|
||
}
|
||
// 向下键 控制机身下降
|
||
if(!remoteData.btnShare && remoteData.btnDirDown) {
|
||
leg_height_base += 0.20; // 机身下降
|
||
}
|
||
|
||
// 截图键 + 向上键
|
||
if(remoteData.btnShare && remoteData.btnDirUp && last_btnDirUp) {
|
||
int new_s2 = current_s2 + 1; // ±1°调整 测试
|
||
setCarmeraFixServoAngles(new_s2); // 摄像头舵机上下运动
|
||
}
|
||
|
||
// 截图键 + 向下键
|
||
if(remoteData.btnShare && remoteData.btnDirDown && last_btnDirDown) {
|
||
int new_s2 = current_s2 - 1; // ±1°调整 测试
|
||
setCarmeraFixServoAngles(new_s2); // 摄像头舵机上下运动
|
||
}
|
||
|
||
// 截图键 + 向右键 last_btnDirRight
|
||
if(remoteData.btnShare && remoteData.btnDirRight && !last_btnDirLeft) {
|
||
pitch_adjust += 0.20; // 向后倾斜
|
||
}
|
||
// 截图键 + 向左键 控制向前倾斜
|
||
if(remoteData.btnShare && remoteData.btnDirLeft && !last_btnDirLeft) {
|
||
pitch_adjust -= 0.20; // 向前倾斜
|
||
}
|
||
|
||
last_btnDirUp = remoteData.btnDirUp;
|
||
last_btnDirDown = remoteData.btnDirDown;
|
||
last_btnDirRight = remoteData.btnDirRight;
|
||
last_btnDirLeft = remoteData.btnDirLeft;
|
||
|
||
|
||
// 还原姿态
|
||
if (remoteData.btnLS) {
|
||
roll_adjust = original_roll_adjust;
|
||
pitch_adjust = 0.0f;
|
||
leg_height_base = original_leg_height_base;
|
||
pitch_zeropoint = original_pitch_zeropoint;
|
||
}
|
||
|
||
// 右扳机 高度向下 :原始0-1023
|
||
// leg_height_base = constrain(
|
||
// map(remoteData.trigRT, 0, 1023, 20, 60), // 原始范围0-1023,默认0,所以leg_height_base=20
|
||
// 20, 60
|
||
// );
|
||
|
||
// 左扳机 rgb led 上键 闪烁6次:红红黄黄绿绿
|
||
if(remoteData.trigLT && !isBlinking){
|
||
startColorSequenceBlink();
|
||
}
|
||
|
||
// 左扳机 控制前档舵机,追踪模式下不可用,因为是自动控制
|
||
if(remoteData.trigLT && !trace_mode){
|
||
int servo_angle = map(remoteData.trigLT, 0, 1023, 0, 180);
|
||
setFrontierServoAngles(servo_angle);
|
||
}
|
||
// 左扳机 强制回到零点
|
||
if(!remoteData.trigLT && !trace_mode){
|
||
setFrontierServoAngles(0);
|
||
}
|
||
|
||
// 右摇杆按键 跳跃
|
||
if (remoteData.btnRS && !last_btnRS && robot_enabled) { // 1=true,0=false
|
||
wrobot.jump = 1; // 跳跃
|
||
place_jump_flag = 1; // 跳跃
|
||
}else{
|
||
wrobot.jump = 0; // 不跳跃
|
||
}
|
||
last_btnRS = remoteData.btnRS;
|
||
|
||
// 向左跳跃
|
||
if (remoteData.btnX && !last_btnX && robot_enabled) {
|
||
wrobot.jump = 1;
|
||
left_jump_flag = 1;
|
||
}
|
||
last_btnX = remoteData.btnX;
|
||
|
||
// 向右跳跃
|
||
if (remoteData.btnB && !last_btnB && robot_enabled) {
|
||
wrobot.jump = 1;
|
||
right_jump_flag = 1; // 跳跃
|
||
}
|
||
last_btnB = remoteData.btnB;
|
||
|
||
// 向前跳跃(非踢球模式)
|
||
if (remoteData.btnY && !last_btnY && robot_enabled && !trace_mode) {
|
||
wrobot.jump = 1;
|
||
forward_jump_flag = 1;
|
||
}
|
||
// 追逐并转向踢会球模式 @@@@@@
|
||
if (remoteData.btnY && !last_btnY && robot_enabled && trace_mode) {
|
||
if(kick_mode != "kick_back_mode"){
|
||
SetKickMode("kick_back_mode");
|
||
}else if(kick_mode == "kick_back_mode"){
|
||
SetKickMode("kick_place_mode");
|
||
}
|
||
}
|
||
last_btnY = remoteData.btnY;
|
||
|
||
// 向后跳跃(非踢球模式)
|
||
if (remoteData.btnA && !last_btnA && robot_enabled && !trace_mode) {
|
||
wrobot.jump = 1;
|
||
back_jump_flag = 1;
|
||
}
|
||
// 追逐踢球模式 @@@@@@
|
||
if (remoteData.btnA && !last_btnA && robot_enabled && trace_mode) {
|
||
if(kick_mode != "kick_run_mode"){
|
||
SetKickMode("kick_run_mode");
|
||
}else if(kick_mode == "kick_run_mode"){
|
||
SetKickMode("kick_place_mode");
|
||
}
|
||
}
|
||
last_btnA = remoteData.btnA;
|
||
|
||
// trigRT 根据扳机键按压力度调整振动力度
|
||
if (xboxController.xboxNotif.trigRT > 0) {
|
||
XboxtrigRTVibration();
|
||
}
|
||
|
||
// 需要再按一次进入越障模式
|
||
if(!obstacle_mode && last_trigRT == 0 && xboxController.xboxNotif.trigRT > 0 && robot_enabled){
|
||
obstacle_mode = true; // 可以进入越障模式
|
||
}
|
||
// 进入越障模式
|
||
trigRT = xboxController.xboxNotif.trigRT;
|
||
if (trigRT > 0 && obstacle_mode && robot_enabled) {
|
||
obstacle_btn_down++;
|
||
wrobot.joyy = 20;
|
||
}
|
||
// 越障模式进入过程取消
|
||
if (trigRT == 0 && last_trigRT > 0) {
|
||
obstacle_cancel();
|
||
}
|
||
last_trigRT = trigRT;
|
||
|
||
// 原地踢球模式
|
||
if (remoteData.btnSelect && !last_btnSelect && !remoteData.btnShare) {
|
||
trace_mode = !trace_mode;
|
||
if(trace_mode){
|
||
SetKickMode("kick_place_mode"); // 原地踢球模式
|
||
}else {
|
||
cancel_kick_mode();
|
||
}
|
||
}
|
||
|
||
// 舵机中位校准 中间十字左右键同时按下
|
||
if (calibrationOfs_flag == 0 && remoteData.btnSelect && last_btnSelect && remoteData.btnStart && last_btnStart) {
|
||
calibrationOfs_flag =1;
|
||
sms_sts.CalibrationOfs(ID[0]);
|
||
sms_sts.CalibrationOfs(ID[1]);
|
||
XboxKeyVibration(100,2000); // 震动
|
||
// Serial.println("CalibrationOfs");
|
||
}
|
||
if(calibrationOfs_flag > 0){
|
||
calibrationOfs_flag ++;
|
||
}
|
||
if(calibrationOfs_flag > 500){
|
||
calibrationOfs_flag =0;
|
||
}
|
||
|
||
last_btnSelect = remoteData.btnSelect;
|
||
last_btnStart = remoteData.btnStart;
|
||
}
|
||
|
||
// 执行连续动作的函数
|
||
void runActionSequence() {
|
||
// 若未执行动作或动作指针为空,直接返回
|
||
if (!isExecutingAction || currentAction == NULL) {
|
||
return;
|
||
}
|
||
|
||
// 获取当前时间
|
||
unsigned long currentTime = millis();
|
||
|
||
// --------------- 停顿逻辑处理 ---------------
|
||
if (isPausing) {
|
||
// 停顿期间不更新任何控制参数(保持上一步状态)
|
||
unsigned long pauseElapsed = currentTime - pauseStartTime;
|
||
|
||
// 停顿时间结束,切换到下一步
|
||
if (pauseElapsed >= currentPauseDuration) {
|
||
isPausing = false;
|
||
currentStepIndex++;
|
||
stepStartTime = currentTime; // 记录新步骤开始时间
|
||
// Serial.print("停顿结束,切换到步骤:");
|
||
// Serial.println(currentStepIndex);
|
||
}
|
||
return; // 停顿期间直接返回,不执行后续逻辑
|
||
}
|
||
|
||
// --------------- 正常步骤执行逻辑 ---------------
|
||
unsigned long elapsedTime = currentTime - stepStartTime;
|
||
ActionStep currentStep = currentAction->steps[currentStepIndex];
|
||
|
||
// 检查当前步骤是否为结束标记
|
||
if (currentStep.stepDuration == 0) {
|
||
isExecutingAction = false;
|
||
currentStepIndex = 0;
|
||
currentAction = NULL;
|
||
// 重置参数
|
||
wrobot.joyx = 0;
|
||
wrobot.joyy = 0;
|
||
wrobot.jump = 0;
|
||
roll_adjust = 0.0f;
|
||
leg_height_base = 20.0f;
|
||
wrobot.acc0 = SERVO0_ACC; // 恢复默认加速度
|
||
wrobot.acc1 = SERVO1_ACC;
|
||
wrobot.speed0 = SERVO0_SPEED; // 恢复默认速度
|
||
wrobot.speed1 = SERVO1_SPEED;
|
||
return;
|
||
}
|
||
|
||
// 串口调试
|
||
// if(step_joyx != -1){
|
||
// currentStep.joyx = (currentStep.joyx/abs(currentStep.joyx) * step_joyx);
|
||
// }
|
||
// if(step_duration != -1){
|
||
// currentStep.stepDuration = step_duration;
|
||
// }
|
||
|
||
// 更新当前步骤的控制参数
|
||
wrobot.joyx = currentStep.joyx;
|
||
wrobot.joyy = currentStep.joyy;
|
||
wrobot.jump = currentStep.jump;
|
||
roll_adjust = currentStep.roll_adjust;
|
||
leg_height_base = currentStep.leg_height_base;
|
||
|
||
// 舵机参数同步:动作集定义了则覆盖,未定义则保持wrobot的默认值(全局常量)
|
||
wrobot.acc0 = (currentStep.acc0 != -1) ? currentStep.acc0 : SERVO0_ACC;
|
||
wrobot.acc1 = (currentStep.acc1 != -1) ? currentStep.acc1 : SERVO1_ACC;
|
||
wrobot.speed0 = (currentStep.speed0 != -1) ? currentStep.speed0 : SERVO0_SPEED;
|
||
wrobot.speed1 = (currentStep.speed1 != -1) ? currentStep.speed1 : SERVO1_SPEED;
|
||
|
||
if (elapsedTime >= currentStep.stepDuration) {
|
||
// 若设置了停顿时间,进入停顿状态
|
||
if (currentStep.pauseDuration > 0) {
|
||
isPausing = true;
|
||
currentPauseDuration = currentStep.pauseDuration; // 记录当前需要停顿的时间
|
||
pauseStartTime = currentTime;
|
||
} else {
|
||
// 无停顿,直接切换到下一步
|
||
currentStepIndex++;
|
||
stepStartTime = currentTime;
|
||
}
|
||
}
|
||
}
|
||
|
||
// 障碍检测
|
||
void obstacle_detect() {
|
||
|
||
// 自动越障前进模式下,持续300次循环,防止刚启动由于惯性无法立即向前
|
||
if(!obstacle_btn_down){
|
||
return;
|
||
}
|
||
|
||
// 越障高度检测
|
||
// if( trigRT > 0 && trigRT < 400 ){ // 蓝灯,最低障碍
|
||
// obstacle_level = "low";
|
||
// setLEDColor(CRGB::Blue);
|
||
// obstacle_pitch = low_obstacle_pitch;
|
||
// servo_up_height = low_servo_up_height;
|
||
// servo_down_height = low_servo_down_height;
|
||
// motor_target = low_motor_target;
|
||
|
||
// }else
|
||
if( trigRT >= 900 ){ // 红灯,最高障碍
|
||
obstacle_level = "high";
|
||
setLEDColor(CRGB::Red);
|
||
obstacle_pitch = high_obstacle_pitch;
|
||
servo_up_height = high_servo_up_height;
|
||
servo_down_height = high_servo_down_height;
|
||
motor_target = high_motor_target;
|
||
|
||
|
||
}else{ // 黄灯,中度障碍
|
||
obstacle_level = "mid";
|
||
setLEDColor(CRGB::Yellow);
|
||
obstacle_pitch = mid_obstacle_pitch;
|
||
servo_up_height = mid_servo_up_height;
|
||
servo_down_height = mid_servo_down_height;
|
||
motor_target = mid_motor_target;
|
||
}
|
||
|
||
// 使其向前倾斜,防止向后倒
|
||
pitch_adjust = -2.0f;
|
||
|
||
// 检测速度停滞
|
||
if ( obstacle_btn_down > 300
|
||
&& obstacle_enconter_count == 0
|
||
&& LQR_speed > 0.0f && LQR_speed < 0.1f
|
||
&& robot_enabled && !sitting_down && !jump_flag
|
||
){
|
||
obstacle_enconter_count = 1;
|
||
}
|
||
}
|
||
|
||
// 磕头越障
|
||
void obstacle_loop()
|
||
{
|
||
if(obstacle_enconter_count == 0){
|
||
return;
|
||
}
|
||
|
||
obstacle_enconter_count++;
|
||
|
||
if(obstacle_pitch_adjust_count > 0){
|
||
obstacle_pitch_adjust_count++;
|
||
pitch_adjust -=5.0f;
|
||
}
|
||
|
||
if(obstacle_motor_go_count > 0){
|
||
obstacle_motor_go_count++;
|
||
}
|
||
|
||
// 向前倾斜
|
||
if (obstacle_status == "" && obstacle_enconter_count == 5){
|
||
obstacle_status = "pitch_adjust";
|
||
obstacle_pitch_adjust_count = 1;
|
||
|
||
// 如果扳机键按到底,伸长腿
|
||
if (obstacle_pitch_adjust_count == 1 && obstacle_level == "high" ){
|
||
ACC[0] = ACC[1] = 150;
|
||
Speed[0] = Speed[1] = 700;
|
||
Position[0] = (SERVO0_MIN + servo_up_height); // MAX=390
|
||
Position[1] = (SERVO1_MIN - servo_up_height);
|
||
sms_sts.SyncWritePosEx(ID, 2, Position, Speed, ACC);
|
||
startLEDBlink(CRGB::Yellow, 100, 1 );
|
||
}
|
||
}
|
||
|
||
// motor_go:向前滚动 + 舵机收缩(shrink)
|
||
if( obstacle_status == "pitch_adjust_over" && !sms_sts.ReadMove(ID[0]) && !sms_sts.ReadMove(ID[1]) ){
|
||
obstacle_status = "motor_go";
|
||
obstacle_pitch_adjust_count = 0;
|
||
obstacle_motor_go_count = 1;
|
||
pitch_adjust = 0.0f;
|
||
|
||
// 收缩腿
|
||
if(obstacle_motor_go_count == 1){
|
||
setFrontierServoAngles(30);
|
||
ACC[0] = ACC[1] = 250;
|
||
Speed[0] = Speed[1] = 2500;
|
||
Position[0] = (SERVO0_MIN + servo_down_height);
|
||
Position[1] = (SERVO1_MIN - servo_down_height);
|
||
sms_sts.SyncWritePosEx(ID, 2, Position, Speed, ACC);
|
||
}
|
||
}
|
||
}
|
||
|
||
void obstacle_cancel()
|
||
{
|
||
obstacle_btn_down = 0;
|
||
obstacle_status = "";
|
||
obstacle_enconter_count = 0;
|
||
obstacle_motor_go_count = 0;
|
||
obstacle_pitch_adjust_count = 0;
|
||
pitch_adjust = 0.0f; //负数前倾,正数后倾
|
||
obstacle_mode = false; // 跳出越障模式
|
||
|
||
setLEDColor(CRGB::Black);
|
||
}
|
||
|
||
void kick_ball_loop(){
|
||
if(trace_mode){
|
||
if (kick_mode == "kick_run_mode") { // 运动追踪模式
|
||
setLEDColor(CRGB::Blue);
|
||
}else if(kick_mode == "kick_back_mode") { // 追逐并转向踢会球模式
|
||
setLEDColor(CRGB::Red);
|
||
}else if(kick_mode == "kick_place_mode"){ // 原地踢球模式
|
||
setLEDColor(CRGB::Green);
|
||
}
|
||
}else{
|
||
// 非踢球模式下,动态调整高度
|
||
if(wrobot.joyy == 0 ){
|
||
if(current_s1 > 90){ // 打开挡板
|
||
leg_height_base = 30.0f;
|
||
}else if(current_s1 > 10){
|
||
leg_height_base = constrain(current_s1, 15.0f, 30.0f);
|
||
}else{
|
||
leg_height_base = original_leg_height_base;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// 通过偏差deviation 控制摄像头上下左右运动
|
||
void kick_ball_main(int dx, int dy) {
|
||
|
||
// 在运动踢球时,踢好球,需要有一段停止前进时间
|
||
// if(kick_over_count > 0 && kick_over_count < kick_over_count_max){
|
||
// kick_over_count ++;
|
||
// }else{
|
||
// kick_over_count = 0;
|
||
// }
|
||
// Serial.println("kick_over_count: " + String(kick_over_count) );
|
||
|
||
// 不是追踪模式
|
||
if(!trace_mode){
|
||
dx_to_joyx = 9999; // 不左右旋转
|
||
dy_to_joyy = 9999; // 不前后追逐球
|
||
trace_ob_flag = false;
|
||
last_dy = 0; // 重置相机舵机PID控制器状态
|
||
last_dy_time = 0;
|
||
|
||
return;
|
||
}
|
||
// 追踪模式,找不到目标, 略微低头
|
||
if( trace_mode && (dx == 9999 or dy == 9999)){
|
||
dx_to_joyx = 9999; // 不左右旋转
|
||
dy_to_joyy = 9999; // 不前后追逐球
|
||
|
||
trace_ob_flag = false;
|
||
last_dy = 0; // 重置相机舵机PID控制器状态
|
||
last_dy_time = 0;
|
||
|
||
setCarmeraFixServoAngles(60); // 摄像头低头
|
||
setFrontierServoAngles(0); // 关闭挡板
|
||
// return;
|
||
}
|
||
|
||
// Serial.println("s2: " + String(current_s2) + " dy: " + String(dy));
|
||
|
||
// 原地踢球模式
|
||
if( kick_mode == "kick_place_mode"){
|
||
cam_aim_ball(dy); // 相机瞄准
|
||
joyx_aim_ball(dx); // 控制左右 使小车正面是否朝向物体
|
||
if(current_s2 < place_ball_s2 && dy > place_kick_ball_dy && dy < 120){ // 球到车身下方了,打球
|
||
kick_ball_core();
|
||
}else { // 追踪到目标
|
||
ready_kick_ball(); // 准备踢球
|
||
}
|
||
}
|
||
|
||
// 运动踢球模式
|
||
if(kick_mode == "kick_run_mode"){
|
||
cam_aim_ball(dy); // 相机瞄准
|
||
|
||
if(kick_over_count){ // 踢好球之后阶段
|
||
|
||
if(kick_over_count > 0 && kick_over_count < kick_over_count_max){
|
||
kick_over_count ++;
|
||
}else{
|
||
kick_over_count = 0;
|
||
yaw_to_joyx = 9999; // 不旋转偏航角
|
||
}
|
||
|
||
if(!align_flag){
|
||
align_yaw_zero(); // 对齐偏航角
|
||
}else{
|
||
dy_to_joyy = -50; // 后退
|
||
}
|
||
|
||
}else{
|
||
align_flag = false; // 重置对齐标志
|
||
joyx_aim_ball(dx); // 控制左右 使小车正面是否朝向物体
|
||
|
||
if(chased_flag){
|
||
if(kick_over_count == 0){
|
||
dy_to_joyy = 9999;
|
||
kick_ball_core(); // 踢球
|
||
kick_over_count = 1; // 计数用于后退
|
||
chased_flag = false;
|
||
}
|
||
}else{
|
||
chase_ball(dy);
|
||
}
|
||
}
|
||
}
|
||
|
||
}
|
||
|
||
void align_yaw_zero(){
|
||
|
||
// 获取当前偏航角 & 计算与基准角的偏差
|
||
// 小车正对人,kick_yaw_zero 为基准角
|
||
// 向右(以人为标准),current_yaw变大(变正数),yaw_error 变小负数
|
||
// 向左(以人为标准),current_yaw变小(变负数),yaw_error 变大正数
|
||
float current_yaw = mpu6050.getAngleZ();
|
||
float yaw_error = kick_yaw_zero - current_yaw; // 基准角 - 当前角 = 需修正的偏差
|
||
|
||
// 串口测试,写在一行
|
||
// Serial.println( "Zero:" + String(kick_yaw_zero) + ",Current:" + String(current_yaw) + ",Error:" + String(yaw_error));
|
||
|
||
if(abs(yaw_error) < yaw_align_threshold){
|
||
Serial.println("aligned");
|
||
// 偏航角已对齐:更新状态为“已对齐”
|
||
yaw_to_joyx = 9999; // 重置偏航对齐控制值
|
||
align_flag = true; // 已经对齐偏航角了
|
||
pid_yaw_align.error_prev = 0.0f; // 重置偏航对齐控制器状态
|
||
|
||
} else {
|
||
// Serial.println("aligning");
|
||
// 未对齐,通过专用PID计算yaw_to_joyx控制转向
|
||
int joyx_direction = (yaw_error > 0) ? -1 : 1; // 偏差为正:需要右转;偏差为负:需要左转
|
||
yaw_to_joyx = constrain(pid_yaw_align(abs(yaw_error * yaw_error_coff)) * joyx_direction, -100, 100);
|
||
// dy_to_joyy = 9999; // 对齐期间停止前进
|
||
align_flag = false;
|
||
}
|
||
}
|
||
// 追逐球,并转向,踢回球
|
||
void chase_ball(int dy){
|
||
// 物体在中间 dy=0, 物体在上方 dy趋近-100, 物体在下方 dy趋近 100
|
||
// 已经追到球了
|
||
if(current_s2 < chase_ball_s2 && dy > run_kick_ball_dy && dy < 120){
|
||
chased_flag = true;
|
||
// Serial.println("chased");
|
||
}else{ // 未追到球,继续追逐
|
||
ob_y = ob_ball_dy - dy;
|
||
dy_to_joyy = pid_trace_joyy(ob_y);
|
||
ready_kick_ball(); // 准备踢球
|
||
// Serial.println("chasing");
|
||
}
|
||
}
|
||
|
||
// 踢足球核心函数,控制前档舵机角度为0,使足球进入射门区域
|
||
void kick_ball_core(){
|
||
setFrontierServoAngles(0); // 踢球
|
||
leg_height_base = original_leg_height_base; // 上升;
|
||
}
|
||
// 准备踢球,打开挡板,收到后方
|
||
void ready_kick_ball(){
|
||
if( abs(current_s1 - ready_kick_angel) > 5){
|
||
setFrontierServoAngles(ready_kick_angel); // 打开挡板,收到后方
|
||
leg_height_base = ready_leg_height_base; // 下降
|
||
}
|
||
}
|
||
|
||
// 相机瞄准
|
||
void cam_aim_ball (int dy){
|
||
if(dy == 9999){
|
||
return;
|
||
}
|
||
// 物体在上方 dy趋近-100
|
||
// 物体在下方 dy趋近 100
|
||
// 中间 dy = 0
|
||
if(abs(dy) > 10){ // 偏差超过阈值才进行调整
|
||
unsigned long current_time = millis();
|
||
// 首次执行初始化时间戳
|
||
if(last_dy_time == 0){
|
||
last_dy_time = current_time;
|
||
last_dy = dy;
|
||
}
|
||
|
||
// 计算new_s2
|
||
unsigned long dt = max((unsigned long)1, current_time - last_dy_time);
|
||
float d_term = pid_cam_d * (dy - last_dy) / (float)dt * 10;
|
||
float p_term = pid_cam_p * dy;
|
||
float pd_output = p_term + d_term;
|
||
pd_output = constrain(pd_output, -pid_trace_joyy_output_limit, pid_trace_joyy_output_limit);
|
||
int new_s2 = current_s2 - (int)pd_output;
|
||
|
||
// 更新状态变量
|
||
last_dy = dy;
|
||
last_dy_time = current_time;
|
||
|
||
// 控制舵机运动
|
||
setCarmeraFixServoAngles(new_s2);
|
||
|
||
}else{
|
||
// 偏差过小,重置PD状态
|
||
last_dy = 0;
|
||
}
|
||
}
|
||
|
||
// 控制左右 使小车正面是否朝向物体
|
||
void joyx_aim_ball (int dx){
|
||
if(dx == 9999){
|
||
return;
|
||
}
|
||
//----- 控制左右 使小车正面是否朝向物体--------
|
||
// 物体在左方 dx趋近-150
|
||
// 物体在右方 dx趋近 150
|
||
// 中间 dx=0 只需要一个区间 50
|
||
// 判断是否瞄准
|
||
if( abs(dx) < 50){ // 小车正面已经瞄准
|
||
|
||
trace_ob_flag = true;
|
||
dx_to_joyx = 9999; // 已经追踪到了目标,不需要再左右调整旋转
|
||
pitch_adjust = 0.0f; // debug
|
||
|
||
}else{ // 没有瞄准
|
||
trace_ob_flag = false;
|
||
}
|
||
|
||
// pid 左右旋转 瞄准目标
|
||
if(!trace_ob_flag){
|
||
int joyx_derection = (dx > 0) ? -1 : 1;
|
||
dx_to_joyx = pid_trace_joyx(abs(dx)) * joyx_derection;
|
||
}
|
||
}
|
||
|
||
// 控制摄像头舵机
|
||
void setCarmeraFixServoAngles(int servo_angle) {
|
||
servo_angle = constrain(servo_angle, 0, 180);
|
||
cam_fix_servo.write(servo_angle);
|
||
current_s2 = servo_angle;
|
||
}
|
||
// 控制前档舵机
|
||
void setFrontierServoAngles(int servo_angle) {
|
||
current_s1 = constrain(servo_angle, 0, 180);
|
||
frontier_servo.write(servo_angle);
|
||
}
|
||
|
||
// 通过角度控制舵机
|
||
void setServoAngles(int s1, int s2) {
|
||
setFrontierServoAngles(s1); // s1 前档舵
|
||
setCarmeraFixServoAngles(s2); // s2 摄像头舵机
|
||
}
|
||
|
||
void SerialToMaixcam(String cat, String str){
|
||
// if(str == "chase_ball_over" or str == "aim_face_over"){
|
||
// Serial.println( cat + "=" + str + ";" );
|
||
// }
|
||
|
||
}
|
||
|
||
// 退出追踪模式
|
||
void cancel_kick_mode(){
|
||
|
||
kick_over_count = 0;
|
||
trace_mode = false;
|
||
trace_ob_flag = false;
|
||
chased_flag = false;
|
||
|
||
SetKickMode("");
|
||
dx_to_joyx = 9999;
|
||
dy_to_joyy = 9999;
|
||
yaw_to_joyx = 9999;
|
||
|
||
pid_trace_joyx.error_prev = 0.0f;
|
||
pid_trace_joyy.error_prev = 0.0f;
|
||
pid_yaw_align.error_prev = 0.0f;
|
||
|
||
setLEDColor(CRGB::Black);
|
||
leg_height_base = original_leg_height_base; // 上升
|
||
|
||
}
|
||
|
||
void SetKickMode(String mode){
|
||
|
||
kick_mode = mode;
|
||
|
||
yaw_to_joyx = 9999;
|
||
|
||
// 进入kick_back_mode时,记录当前偏航角作为基准0度
|
||
if(mode == "kick_run_mode" || mode == "kick_back_mode"){
|
||
kick_yaw_zero = mpu6050.getAngleZ(); // 读取当前偏航角(Z轴角度)作为基准
|
||
pid_yaw_align.error_prev = 0.0f; // 重置偏航对齐PID状态
|
||
}
|
||
} |